My roster

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EN

Belle

Marksman Epic Trophies Layer Cake Bounty
42.4%Win rate on Layer Cake
3,722Games here
0.4%Pick rate
78Trust Score
72. of 106Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 31.Counter safetyStar rate
Win rate 70.51.5 %
Popularity 76.1.11 %
Breadth 31.18% of maps
Counter safety 84.39.2 %
Star rate 38.19.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/13 to 08/19, 7 days. 3 earlier days are left out — below 112 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/19.

Win rate

08/13 — 40.4% from 584 appearances08/14 — 40.0% from 355 appearances08/15 — 43.2% from 629 appearances08/16 — 44.9% from 1,258 appearances08/17 — 39.1% from 279 appearances08/18 — 40.6% from 256 appearances08/19 — 41.0% from 249 appearances
40.4%08/13 41.0%08/19

Pick rate

08/13 — 0.3% from 584 appearances08/14 — 0.3% from 355 appearances08/15 — 0.5% from 629 appearances08/16 — 0.6% from 1,258 appearances08/17 — 0.3% from 279 appearances08/18 — 0.3% from 256 appearances08/19 — 0.3% from 249 appearances
0.3%08/13 0.3%08/19

Against whom

Direct duels in Bounty: how Belle does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.0% 1,359 games Brock 58.0% 7,129 games Edgar 56.3% 5,097 games Mortis 56.6% 3,560 games Tick 57.0% 1,989 games Najia 57.3% 1,466 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 41 37.7% 61.0%
2 ChokeMyVaNajia Masters 21 36.2% 71.4%
3 オプリムエベマイ Legendary 26 36.2% 65.4%
4 SvaaB被我 Legendary 20 35.7% 70.0%
5 Lotus Legendary 21 35.3% 66.7%