My roster

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EN

Belle

Marksman Epic Ranked · Mythic
46.5%Win rate across all maps
21,447Games
100Trust Score
89. of 105Rank by score
+8.4Skill bonus

Best map: Hideout with 50.7% from 2,575 games.

Wins late — in Hot Zone 15.3 points better in long rounds than in short ones (44.1% against 28.8%, split at 96 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 15.46.5 %
Popularity 51.0.61 %
Breadth 0.0% of maps
Counter safety 19.29.0 %
Star rate 23.17.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/03 — 48.3% from 619 appearances08/04 — 45.5% from 3,790 appearances08/05 — 48.0% from 13,818 appearances08/06 — 46.9% from 8,226 appearances08/07 — 48.6% from 2,207 appearances08/08 — 46.8% from 2,071 appearances08/09 — 48.5% from 2,273 appearances08/10 — 47.1% from 6,386 appearances08/11 — 47.8% from 22,363 appearances08/12 — 47.8% from 35,362 appearances08/13 — 48.1% from 35,588 appearances08/14 — 48.9% from 33,697 appearances08/15 — 48.2% from 31,962 appearances08/16 — 48.0% from 31,559 appearances08/17 — 48.4% from 31,537 appearances08/18 — 48.0% from 26,613 appearances08/19 — 46.6% from 7,272 appearances08/20 — 46.1% from 735 appearances08/21 — 46.8% from 3,561 appearances08/22 — 46.8% from 4,191 appearances08/23 — 44.6% from 3,871 appearances08/24 — 46.2% from 5,535 appearances08/25 — 48.4% from 3,464 appearances
48.3%08/03 48.4%08/25

Pick rate

08/03 — 0.6% from 619 appearances08/04 — 0.6% from 3,790 appearances08/05 — 0.6% from 13,818 appearances08/06 — 0.5% from 8,226 appearances08/07 — 0.5% from 2,207 appearances08/08 — 0.5% from 2,071 appearances08/09 — 0.5% from 2,273 appearances08/10 — 0.5% from 6,386 appearances08/11 — 0.5% from 22,363 appearances08/12 — 0.5% from 35,362 appearances08/13 — 0.5% from 35,588 appearances08/14 — 0.5% from 33,697 appearances08/15 — 0.5% from 31,962 appearances08/16 — 0.5% from 31,559 appearances08/17 — 0.5% from 31,537 appearances08/18 — 0.5% from 26,613 appearances08/19 — 0.5% from 7,272 appearances08/20 — 0.6% from 735 appearances08/21 — 0.6% from 3,561 appearances08/22 — 0.6% from 4,191 appearances08/23 — 0.6% from 3,871 appearances08/24 — 0.6% from 5,535 appearances08/25 — 0.6% from 3,464 appearances
0.6%08/03 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.4 — rewards skill: from Bronze to Masters the win rate climbs by 8.4 points (regression 42.3% to 50.7%). The higher the tier, the better he does.

Bronze — 19.3% from 3,563 gamesSilver — 34.0% from 5,624 gamesGold — 48.4% from 46,631 gamesDiamond — 50.3% from 58,379 gamesMythic — 47.9% from 317,128 gamesLegendary — 47.9% from 121,184 gamesMasters — 49.1% from 3,087 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 5 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hideout Bounty 50.7%
2575 73
Layer Cake Bountyprev. season 47.6%
6036 85
Out in the Open Knockout 47.7%
2976 75
Dry Season Bounty 48.0%
1939 68
Shooting Star Bounty 47.4%
3031 75
New Horizons Knockout 46.5%
1780 67
Safe(r) Zone Heist 46.4%
942 58
Undermine Gem Grabprev. season 45.6%
2003 69
Rustic Arcade Gem Grab 45.9%
980 58
Deathcap Trap Gem Grabprev. season 44.7%
3317 76
Bridge Too Far Heist 45.2%
1368 63
Crystal Arcade Gem Grabprev. season 44.6%
2874 74
Safe Zone Heist 45.1%
907 57
Hard Rock Mine Gem Grabprev. season 44.3%
2042 69
Flaring Phoenix Knockout 44.1%
1546 65
Belle's Rock Knockout 43.9%
1562 65
Kaboom Canyon Heist 44.2%
572 50
Sneaky Fields Brawl Ball+Legendary + Diamondprev. season 44.5%
326 42
Gem Fort Gem Grabprev. season 43.1%
1082 60
Ring of Fire Hot Zone 42.0%
440 46
Pinball Dreams Brawl Ballprev. season 41.9%
780 55
Double Swoosh Gem Grabprev. season 41.8%
837 56
Spiraling Out Brawl Ball+Legendary + Diamond 39.7%
136 29
Triple Dribble Brawl Ball+Legendary + Diamondprev. season 40.3%
461 47
Hot Potato Heistprev. season 39.5%
1525 65
Pit Stop Heist+Diamond 37.3%
169 32
Center Stage Brawl Ballprev. season 39.4%
658 52
Open Business Hot Zoneprev. season 37.6%
1911 68
Parallel Plays Hot Zone+Legendary + Diamondprev. season 34.4%
326 42
Dueling Beetles Hot Zoneprev. season 35.5%
1008 59

Who beats Belle and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 28 38.4% 71.4%
2 オプリムエベマイ Legendary 26 36.5% 65.4%
3 ビューティーフルヒロヤ Diamond 23 34.9% 60.9%
4 ばはら Diamond 22 34.3% 59.1%
5 ボット1 Diamond 27 33.5% 51.9%