My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Belle

Marksman Epic All games Knockout
55.4%Win rate in Knockout
126,923Games
100Trust Score
34. of 106Rank in Knockout

Best map: Acid Lakes with 72.2% from 327 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 31.Counter safetyStar rate
Win rate 64.55.4 %
Popularity 75.1.06 %
Breadth 31.18% of maps
Counter safety 79.39.7 %
Star rate 35.19.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/04 — 51.8% from 3,601 appearances08/05 — 55.1% from 6,340 appearances08/06 — 55.8% from 4,880 appearances08/07 — 49.9% from 1,165 appearances08/08 — 53.9% from 1,231 appearances08/09 — 55.5% from 1,269 appearances08/10 — 53.0% from 2,040 appearances08/11 — 55.0% from 6,138 appearances08/12 — 54.4% from 6,821 appearances08/13 — 57.1% from 6,884 appearances08/14 — 53.7% from 8,566 appearances08/15 — 54.0% from 15,235 appearances08/16 — 54.5% from 12,007 appearances08/17 — 53.8% from 6,335 appearances08/18 — 53.9% from 11,985 appearances08/19 — 56.4% from 7,391 appearances08/20 — 58.3% from 4,005 appearances08/21 — 56.7% from 4,166 appearances08/22 — 57.2% from 3,466 appearances08/23 — 59.5% from 3,506 appearances08/24 — 61.3% from 4,729 appearances08/25 — 61.6% from 4,854 appearances
51.8%08/04 61.6%08/25

Pick rate

08/04 — 2.1% from 3,601 appearances08/05 — 1.3% from 6,340 appearances08/06 — 0.8% from 4,880 appearances08/07 — 0.9% from 1,165 appearances08/08 — 1.1% from 1,231 appearances08/09 — 1.2% from 1,269 appearances08/10 — 1.0% from 2,040 appearances08/11 — 1.1% from 6,138 appearances08/12 — 1.2% from 6,821 appearances08/13 — 1.1% from 6,884 appearances08/14 — 1.1% from 8,566 appearances08/15 — 1.1% from 15,235 appearances08/16 — 0.9% from 12,007 appearances08/17 — 0.8% from 6,335 appearances08/18 — 1.8% from 11,985 appearances08/19 — 1.2% from 7,391 appearances08/20 — 1.0% from 4,005 appearances08/21 — 1.0% from 4,166 appearances08/22 — 0.9% from 3,466 appearances08/23 — 0.9% from 3,506 appearances08/24 — 0.8% from 4,729 appearances08/25 — 0.9% from 4,854 appearances
2.1%08/04 0.9%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 166 maps.

MapWin rateGamesTrust
Goldarm Gulch Knockout 58.9%
6892 87
Please Remain Standing Knockout 58.5%
5171 83
Belle's Rock Knockout 57.0%
13092 97
Jungle Top Knockout 56.9%
7332 88
Streets with No Name Knockout 56.1%
12324 96
New Perspective Knockout 56.6%
4519 81
Out in the Open Knockout 55.9%
9398 92
Flowing Springs Knockout 56.9%
2941 75
Double Decker Knockout 55.8%
4821 82
Konnakol Knockout 54.8%
13477 97
Leaping Dogs Knockout 55.4%
3441 77
Opening Move Knockout 54.9%
4425 81
Think Ahead Knockout 54.4%
6796 87
Crab Claws Knockout 54.4%
4463 81
Chivalry Knockout 53.4%
17021 100
Split Difference Knockout 53.2%
4877 82
Deep End Knockout 51.3%
3930 79
Close Call Knockout 48.7%
1898 68
Flaring Phoenix Knockout 80.0%
20 0
Healthy Middle Ground Knockout 44.7%
76 20

Against whom

Direct duels in Knockout: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 13.9% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 56.7% 6,846 games Bolt 60.2% 727 games Edgar 56.3% 4,595 games Mico 57.0% 591 games Tick 54.4% 1,795 games Gray 53.9% 2,061 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 28 38.4% 71.4%
2 オプリムエベマイ Legendary 26 36.5% 65.4%
3 ビューティーフルヒロヤ Diamond 23 34.9% 60.9%
4 ばはら Diamond 22 34.3% 59.1%
5 ボット1 Diamond 27 33.5% 51.9%