My roster

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EN

Berry

Support Epic Ranked · Legendary
49.4%Win rate across all maps
2,662Games
73Trust Score
86. of 105Rank by score
+28.1Skill bonus

Best map: Hot Potato with 52.1% from 630 games.

Wins late — in Knockout 34.6 points better in long rounds than in short ones (49.3% against 14.7%, split at 100 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 20.49.4 %
Popularity 30.0.22 %
Breadth 0.0% of maps
Counter safety 1.7.8 %
Star rate 50.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 50th means “better than 50% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 47.9% from 826 appearances08/04 — 45.5% from 4,176 appearances08/05 — 43.9% from 8,899 appearances08/06 — 45.2% from 4,450 appearances08/07 — 44.3% from 2,050 appearances08/08 — 45.3% from 2,362 appearances08/09 — 44.8% from 2,730 appearances08/10 — 44.2% from 7,756 appearances08/11 — 44.3% from 15,040 appearances08/12 — 44.2% from 10,538 appearances08/13 — 43.4% from 6,368 appearances08/14 — 44.0% from 4,817 appearances08/15 — 42.5% from 3,785 appearances08/16 — 42.8% from 4,003 appearances08/17 — 41.8% from 3,497 appearances08/18 — 45.1% from 3,521 appearances08/19 — 46.0% from 1,119 appearances08/23 — 49.8% from 548 appearances08/24 — 48.0% from 714 appearances08/25 — 48.9% from 697 appearances
47.9%08/03 48.9%08/25

Pick rate

08/03 — 0.5% from 826 appearances08/04 — 0.5% from 4,176 appearances08/05 — 0.5% from 8,899 appearances08/06 — 0.5% from 4,450 appearances08/07 — 0.5% from 2,050 appearances08/08 — 0.5% from 2,362 appearances08/09 — 0.5% from 2,730 appearances08/10 — 0.5% from 7,756 appearances08/11 — 0.5% from 15,040 appearances08/12 — 0.5% from 10,538 appearances08/13 — 0.5% from 6,368 appearances08/14 — 0.6% from 4,817 appearances08/15 — 0.6% from 3,785 appearances08/16 — 0.6% from 4,003 appearances08/17 — 0.6% from 3,497 appearances08/18 — 0.6% from 3,521 appearances08/19 — 0.5% from 1,119 appearances08/23 — 0.3% from 548 appearances08/24 — 0.2% from 714 appearances08/25 — 0.2% from 697 appearances
0.5%08/03 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.1 — rewards skill: from Bronze to Masters the win rate climbs by 28.1 points (regression 24.4% to 52.5%). The higher the tier, the better he does.

Bronze — 14.4% from 19,578 gamesSilver — 20.9% from 12,365 gamesGold — 45.2% from 46,434 gamesDiamond — 44.4% from 104,364 gamesMythic — 42.7% from 652,125 gamesLegendary — 44.3% from 89,039 gamesMasters — 48.3% from 1,674 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 7 of 30 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hot Potato Heist 52.1%
630 52
Pit Stop Heist 47.7%
726 54
Spiraling Out Brawl Ball+Mythic 53.3%
60 16
Parallel Plays Hot Zoneprev. season 43.7%
14345 98
Layer Cake Bountyprev. season 44.0%
4372 81
Belle's Rock Knockoutprev. season 43.8%
4011 79
Safe Zone Heistprev. season 44.2%
1784 67
Open Business Hot Zoneprev. season 43.2%
7729 89
Flaring Phoenix Knockoutprev. season 43.3%
3944 79
Dueling Beetles Hot Zoneprev. season 42.1%
10510 94
Pinball Dreams Brawl Ballprev. season 42.8%
1472 64
Sneaky Fields Brawl Ballprev. season 42.8%
1340 63
Bridge Too Far Heistprev. season 42.9%
829 56
Kaboom Canyon Heistprev. season 42.4%
1493 65
Hard Rock Mine Gem Grabprev. season 42.5%
832 56
Safe(r) Zone Heist+Mythic 41.5%
183 33
Gem Fort Gem Grabprev. season 41.4%
735 54
Dry Season Bountyprev. season 41.0%
887 57
Ring of Fire Hot Zoneprev. season 40.5%
2787 74
Triple Dribble Brawl Ballprev. season 40.2%
4032 79
New Horizons Knockoutprev. season 40.6%
1045 59
Undermine Gem Grab+Mythicprev. season 39.7%
8111 90
Center Stage Brawl Ballprev. season 40.3%
985 58
Double Swoosh Gem Grab+Mythicprev. season 39.0%
8573 91
Deathcap Trap Gem Grabprev. season 39.5%
882 57
Hideout Bounty+Mythicprev. season 37.9%
10053 93
Rustic Arcade Gem Grab+Mythicprev. season 37.2%
6027 85
Out in the Open Knockoutprev. season 36.0%
636 52
Shooting Star Bounty+Mythicprev. season 36.1%
7407 88
Crystal Arcade Gem Grabprev. season 35.5%
788 55

Who beats Berry and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.4% 66.7%
2 みすたーふろっぱー Diamond 26 32.7% 50.0%
3 まこさま Mythic 31 32.0% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.1% 45.0%
5 blamix Masters 20 30.1% 40.0%