Best map: Hot Potato with 54.8% from 4,663 games.
Wins late — in Knockout 34.6 points better in long rounds than in short ones (49.3% against 14.7%, split at 100 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +28.7 — rewards skill: from Bronze to Masters the win rate climbs by 28.7 points (regression 24.0% to 52.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). 3 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato ![]() |
54.8% | 4663 | 82 | ||
Pit Stop ![]() |
53.3% | 5763 | 85 | ||
Parallel Plays ![]() |
49.7% | 2797 | 74 | ||
Open Business ![]() |
48.7% | 2089 | 70 | ||
Dueling Beetles ![]() |
47.9% | 2615 | 73 | ||
Safe(r) Zone ![]() |
46.8% | 713 | 53 | ||
Triple Dribble ![]() |
46.1% | 684 | 53 | ||
Layer Cake ![]() |
44.4% | 694 | 53 | ||
Pinhole Punt +Mythic + Gold |
44.4% | 36 | 9 | ||
Kaboom Canyon ![]() |
43.8% | 960 | 58 | ||
Safe Zone ![]() |
43.7% | 659 | 52 | ||
Gem Fort prev. season |
43.0% | 2014 | 69 | ||
Sneaky Fields prev. season |
43.2% | 1499 | 65 | ||
Bridge Too Far ![]() |
43.4% | 518 | 49 | ||
Pinball Dreams prev. season |
42.9% | 1523 | 65 | ||
Ring of Fire ![]() |
43.0% | 1100 | 60 | ||
Flaring Phoenix prev. season |
42.3% | 2487 | 72 | ||
Belle's Rock ![]() |
42.2% | 696 | 53 | ||
Beach Ball +Mythic + Gold |
39.5% | 76 | 20 | ||
Double Swoosh prev. season |
41.7% | 1699 | 66 | ||
Hard Rock Mine prev. season |
41.5% | 1825 | 68 | ||
Crystal Arcade prev. season |
41.4% | 1760 | 67 | ||
Deathcap Trap prev. season |
41.4% | 1692 | 66 | ||
Undermine prev. season |
40.9% | 1694 | 66 | ||
Center Stage prev. season |
40.6% | 1399 | 64 | ||
Dry Season prev. season |
40.4% | 1370 | 63 | ||
Out in the Open prev. season |
40.4% | 1075 | 60 | ||
Hideout prev. season |
39.6% | 1985 | 69 | ||
New Horizons prev. season |
39.4% | 1895 | 68 | ||
Rustic Arcade prev. season |
37.5% | 1545 | 65 | ||
Spiraling Out +Mythic + Gold |
36.6% | 973 | 58 | ||
Shooting Star prev. season |
33.9% | 1442 | 64 |
Who beats Berry and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 井上和 | Mythic | 21 | 35.2% | 66.7% |
| 2 | みすたーふろっぱー | Mythic | 26 | 32.5% | 50.0% |
| 3 | まこさま | Mythic | 31 | 31.8% | 45.2% |
| 4 | 동킹콩룰루랄라우끼끼 | Legendary | 22 | 30.2% | 40.9% |
| 5 | blamix | Masters | 20 | 29.9% | 40.0% |