Best map: CYBERBOSS BROCK with 68.3% from 9,782 games.
Trophy Roadchange
08/05 to 08/25, 20 days. 9 earlier days are left out — below 315 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 19 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
62.1% | 6672 | 87 | ||
Konnakol ![]() |
58.0% | 8321 | 90 | ||
Goldarm Gulch ![]() |
57.1% | 1765 | 67 | ||
Double Decker ![]() |
57.7% | 829 | 56 | ||
Close Call ![]() |
55.7% | 1737 | 67 | ||
Leaping Dogs ![]() |
55.6% | 1454 | 64 | ||
Crab Claws ![]() |
55.3% | 1424 | 64 | ||
New Perspective ![]() |
56.1% | 790 | 55 | ||
Please Remain Standing ![]() |
55.2% | 1058 | 59 | ||
Split Difference ![]() |
51.4% | 2942 | 75 | ||
Think Ahead ![]() |
51.7% | 1390 | 63 | ||
Out in the Open ![]() |
51.2% | 1143 | 61 | ||
Opening Move ![]() |
50.4% | 1051 | 59 | ||
Streets with No Name ![]() |
48.0% | 1879 | 68 | ||
Jungle Top ![]() |
47.4% | 2277 | 71 | ||
Flowing Springs ![]() |
47.2% | 1051 | 59 | ||
Chivalry ![]() |
46.7% | 1121 | 60 | ||
Healthy Middle Ground ![]() |
45.5% | 77 | 20 | ||
Deep End ![]() |
19.4% | 588 | 51 |
Direct duels in Knockout: how Berry does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 7.7% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Berry runs in 3 circles — whoever Berry beats beats someone who in turn beats Berry. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kaze
55.3%
275 games
Nori
52.6%
477 games
Trunk
59.5%
116 games
Najia
57.6%
132 games
Gray
52.8%
197 games
Gus
56.8%
81 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 井上和 | Mythic | 21 | 35.3% | 66.7% |
| 2 | みすたーふろっぱー | Diamond | 26 | 32.6% | 50.0% |
| 3 | まこさま | Mythic | 31 | 31.9% | 45.2% |
| 4 | 동킹콩룰루랄라우끼끼 | Legendary | 20 | 31.0% | 45.0% |
| 5 | blamix | Masters | 20 | 30.1% | 40.0% |