My roster

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EN

Berry

Support Epic Ranked · Mythic
45.7%Win rate across all maps
8,647Games
91Trust Score
98. of 105Rank by score
+27.8Skill bonus

Best map: Pit Stop with 49.2% from 2,338 games.

Wins late — in Knockout 33.8 points better in long rounds than in short ones (48.1% against 14.3%, split at 100 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 9.45.7 %
Popularity 25.0.24 %
Breadth 0.0% of maps
Counter safety 19.29.1 %
Star rate 50.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 50th means “better than 50% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 45.8% from 1,195 appearances08/04 — 44.6% from 6,996 appearances08/05 — 43.5% from 27,554 appearances08/06 — 43.1% from 19,292 appearances08/07 — 42.4% from 3,958 appearances08/08 — 42.7% from 3,937 appearances08/09 — 43.0% from 4,445 appearances08/10 — 42.3% from 11,928 appearances08/11 — 43.0% from 44,048 appearances08/12 — 42.9% from 71,778 appearances08/13 — 42.7% from 76,040 appearances08/14 — 42.4% from 75,770 appearances08/15 — 42.5% from 72,866 appearances08/16 — 42.1% from 72,780 appearances08/17 — 42.4% from 70,991 appearances08/18 — 42.5% from 62,402 appearances08/19 — 42.7% from 16,684 appearances08/21 — 44.8% from 1,557 appearances08/22 — 44.4% from 1,612 appearances08/23 — 44.4% from 1,453 appearances08/24 — 47.5% from 2,207 appearances08/25 — 46.3% from 1,474 appearances
45.8%08/03 46.3%08/25

Pick rate

08/03 — 1.1% from 1,195 appearances08/04 — 1.1% from 6,996 appearances08/05 — 1.1% from 27,554 appearances08/06 — 1.1% from 19,292 appearances08/07 — 1.0% from 3,958 appearances08/08 — 1.0% from 3,937 appearances08/09 — 1.0% from 4,445 appearances08/10 — 1.0% from 11,928 appearances08/11 — 1.1% from 44,048 appearances08/12 — 1.1% from 71,778 appearances08/13 — 1.1% from 76,040 appearances08/14 — 1.2% from 75,770 appearances08/15 — 1.2% from 72,866 appearances08/16 — 1.2% from 72,780 appearances08/17 — 1.2% from 70,991 appearances08/18 — 1.2% from 62,402 appearances08/19 — 1.2% from 16,684 appearances08/21 — 0.3% from 1,557 appearances08/22 — 0.2% from 1,612 appearances08/23 — 0.2% from 1,453 appearances08/24 — 0.3% from 2,207 appearances08/25 — 0.2% from 1,474 appearances
1.1%08/03 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +27.8 — rewards skill: from Bronze to Masters the win rate climbs by 27.8 points (regression 24.5% to 52.4%). The higher the tier, the better he does.

Bronze — 14.3% from 18,760 gamesSilver — 21.1% from 12,056 gamesGold — 45.1% from 45,687 gamesDiamond — 44.4% from 104,066 gamesMythic — 42.7% from 651,949 gamesLegendary — 44.3% from 88,976 gamesMasters — 48.1% from 1,670 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 2 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 49.2%
2338 71
Hot Potato Heist 48.4%
1721 67
Dueling Beetles Hot Zone 46.1%
764 54
Safe(r) Zone Heist+Legendary + Diamond 45.4%
881 57
Belle's Rock Knockoutprev. season 43.2%
41764 100
Flaring Phoenix Knockoutprev. season 43.1%
22210 100
Parallel Plays Hot Zone 44.2%
1042 59
Layer Cake Bountyprev. season 42.5%
33169 100
Triple Dribble Brawl Ballprev. season 42.2%
23832 100
Safe Zone Heistprev. season 41.9%
26124 100
Open Business Hot Zone 43.4%
560 50
Pinball Dreams Brawl Ballprev. season 41.8%
9761 93
Gem Fort Gem Grabprev. season 41.6%
10234 93
Spiraling Out Brawl Ball+Legendary + Diamond 42.9%
336 42
Hard Rock Mine Gem Grabprev. season 41.5%
9184 92
Sneaky Fields Brawl Ballprev. season 41.2%
9849 93
Kaboom Canyon Heistprev. season 40.3%
29698 100
Bridge Too Far Heistprev. season 39.9%
20778 100
Deathcap Trap Gem Grabprev. season 39.9%
10232 93
Undermine Gem Grabprev. season 39.9%
7610 89
Out in the Open Knockoutprev. season 39.8%
5740 85
New Horizons Knockoutprev. season 39.3%
11796 95
Center Stage Brawl Ballprev. season 39.4%
8344 90
Dry Season Bountyprev. season 39.4%
8294 90
Crystal Arcade Gem Grabprev. season 39.1%
10511 94
Double Swoosh Gem Grabprev. season 39.0%
8027 90
Ring of Fire Hot Zoneprev. season 37.6%
35616 100
Hideout Bountyprev. season 37.7%
9490 92
Rustic Arcade Gem Grabprev. season 37.3%
5677 84
Shooting Star Bountyprev. season 36.1%
6938 88

Who beats Berry and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.6% 66.7%
2 みすたーふろっぱー Diamond 26 32.9% 50.0%
3 まこさま Mythic 31 32.2% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.3% 45.0%
5 Brawler Gold 20 28.5% 30.0%