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EN

Bibi

Tank Epic Ranked · Bronze
37.9%Win rate across all maps
5,032Games
83Trust Score
59. of 105Rank by score

Best map: Triple Dribble with 54.9% from 215 games.

Wins early — in Heist 4.9 points better in short rounds than in long ones (57.7% against 52.9%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 44.PopularityBreadthCounter safetyStar rate
Win rate 44.37.9 %
Popularity 70.0.86 %
Breadth 83.37% of maps
Counter safety 72.31.2 %
Star rate 88.31.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 7 earlier days are left out — below 71 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.

Win rate

08/20 — 37.7% from 814 appearances08/21 — 41.8% from 486 appearances08/22 — 43.0% from 737 appearances08/23 — 44.7% from 713 appearances08/24 — 35.5% from 968 appearances08/25 — 31.5% from 1,136 appearances08/26 — 33.7% from 178 appearances
37.7%08/20 33.7%08/26

Pick rate

08/20 — 0.8% from 814 appearances08/21 — 0.8% from 486 appearances08/22 — 0.9% from 737 appearances08/23 — 0.9% from 713 appearances08/24 — 0.9% from 968 appearances08/25 — 0.9% from 1,136 appearances08/26 — 0.9% from 178 appearances
0.8%08/20 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 37.9% from 5,062 gamesSilver — 54.9% from 21,341 gamesGold — 55.8% from 248,789 gamesDiamond — 54.3% from 239,981 gamesMythic — 54.0% from 965,872 gamesLegendary — 55.6% from 142,016 gamesMasters — 56.3% from 1,797 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Triple Dribble Brawl Ball 54.9%
215 36
Center Stage Brawl Ball 52.9%
227 36
Sneaky Fields Brawl Ball 51.9%
241 37
Spiraling Out Brawl Ball 52.5%
200 34
Pinball Dreams Brawl Ball 52.2%
201 35
Double Swoosh Gem Grab 47.3%
165 32
Hard Rock Mine Gem Grab 45.4%
194 34
Beach Ball Brawl Ball 46.2%
13 0
Undermine Gem Grab 43.7%
174 32
Rustic Arcade Gem Grab 42.8%
166 32
Parallel Plays Hot Zone 40.8%
184 33
Gem Fort Gem Grab 38.9%
185 33
Kaboom Canyon Heist 36.5%
156 31
Dueling Beetles Hot Zone 33.9%
168 32
Out in the Open Knockout 33.1%
157 31
Dry Season Bounty 32.4%
142 29
Pit Stop Heist 32.9%
155 31
Safe(r) Zone Heist 32.1%
137 29
Safe Zone Heist 33.0%
176 33
Bridge Too Far Heist 32.0%
153 30
Hideout Bounty 31.3%
195 34
Shooting Star Bounty 29.0%
155 31
Ring of Fire Hot Zone 29.8%
178 33
Hot Potato Heist 29.1%
165 32
Layer Cake Bounty 30.3%
208 35
Open Business Hot Zone 28.4%
183 33
New Horizons Knockout 26.5%
166 32
Flaring Phoenix Knockout 26.1%
165 32
Belle's Rock Knockout 22.3%
202 35

Who beats Bibi and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 いつくくー。 Legendary 81 46.4% 69.1%
2 YT:TW-Habibi Legendary 59 45.0% 72.9%
3 WK |Baby Legendary 20 39.5% 90.0%
4 Yusuff.件🌠 Legendary 40 38.1% 62.5%
5 Bisa🍀 Legendary 38 37.9% 63.2%