My roster

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EN

Bo

Controller Epic Ranked · All ranks Parallel Plays Hot Zone
44.0%Win rate on Parallel Plays
20,295Games here
1.0%Pick rate
100Trust Score
52. of 105Rank on this map
−5.9Skill bonus

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 78.Star rate
Win rate 92.56.1 %
Popularity 95.4.19 %
Breadth 86.47% of maps
Counter safety 78.38.2 %
Star rate 90.27.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Parallel Plays. 08/05 to 08/30, 22 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 46.8% from 975 appearances08/06 — 44.2% from 738 appearances08/11 — 45.2% from 1,324 appearances08/12 — 43.0% from 2,209 appearances08/13 — 44.2% from 2,274 appearances08/14 — 44.0% from 2,557 appearances08/15 — 43.1% from 2,492 appearances08/16 — 45.7% from 2,534 appearances08/17 — 42.1% from 2,784 appearances08/18 — 42.7% from 2,303 appearances08/19 — 41.3% from 649 appearances08/20 — 47.4% from 1,098 appearances08/21 — 44.3% from 1,538 appearances08/22 — 41.8% from 1,407 appearances08/23 — 43.1% from 1,407 appearances08/24 — 44.0% from 2,617 appearances08/25 — 44.3% from 2,514 appearances08/26 — 45.7% from 2,268 appearances08/27 — 44.5% from 1,936 appearances08/28 — 42.3% from 2,138 appearances08/29 — 43.2% from 1,876 appearances08/30 — 43.4% from 1,417 appearances
46.8%08/05 43.4%08/30

Pick rate

08/05 — 0.5% from 975 appearances08/06 — 0.6% from 738 appearances08/11 — 0.5% from 1,324 appearances08/12 — 0.7% from 2,209 appearances08/13 — 0.8% from 2,274 appearances08/14 — 0.9% from 2,557 appearances08/15 — 1.0% from 2,492 appearances08/16 — 1.0% from 2,534 appearances08/17 — 1.1% from 2,784 appearances08/18 — 1.0% from 2,303 appearances08/19 — 1.0% from 649 appearances08/20 — 0.7% from 1,098 appearances08/21 — 0.8% from 1,538 appearances08/22 — 0.9% from 1,407 appearances08/23 — 1.0% from 1,407 appearances08/24 — 1.2% from 2,617 appearances08/25 — 1.2% from 2,514 appearances08/26 — 1.1% from 2,268 appearances08/27 — 1.0% from 1,936 appearances08/28 — 1.1% from 2,138 appearances08/29 — 1.0% from 1,876 appearances08/30 — 0.9% from 1,417 appearances
0.5%08/05 0.9%08/30

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.9 — punishes weak opponents: from Bronze to Legendary the win rate drops by 5.9 points (regression 47.5% to 41.6%). Higher up he gets outplayed.

Bronze — 67.4% from 389 gamesSilver — 53.1% from 1,154 gamesGold — 43.6% from 13,833 gamesDiamond — 42.0% from 6,638 gamesMythic — 43.6% from 19,397 gamesLegendary — 43.5% from 833 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Bo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.9% 5,618 games Tick 65.0% 28,994 games Kenji 63.5% 8,572 games Doug 63.5% 6,090 games Jessie 62.6% 7,439 games Clancy 64.1% 2,045 games

Who plays him best soon

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Fatal Legendary 30 41.9% 76.7%
2 다디졌엌 Mythic 30 41.0% 73.3%
3 베베베베 Mythic 31 40.6% 71.0%
4 type shi Legendary 32 40.2% 68.8%
5 いい Mythic 30 40.1% 70.0%