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Jessie

Controller Super Rare Ranked · All ranks Parallel Plays Hot Zone
38.7%Win rate on Parallel Plays
10,166Games here
0.5%Pick rate
93Trust Score
76. of 105Rank on this map
+6.7Skill bonus

Wins late — in Knockout 16.1 points better in long rounds than in short ones (50.9% against 34.9%, split at 99 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 69.BreadthCounter safetyStar rate
Win rate 81.53.1 %
Popularity 69.0.90 %
Breadth 74.37% of maps
Counter safety 75.37.7 %
Star rate 96.30.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Parallel Plays. 08/05 to 08/30, 22 days. 11 earlier days are left out — below 252 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 41.0% from 631 appearances08/06 — 40.7% from 575 appearances08/11 — 38.1% from 588 appearances08/12 — 42.9% from 944 appearances08/13 — 42.3% from 1,195 appearances08/14 — 41.6% from 1,415 appearances08/15 — 41.4% from 1,367 appearances08/16 — 40.6% from 1,390 appearances08/17 — 42.9% from 1,480 appearances08/18 — 43.8% from 1,226 appearances08/19 — 39.0% from 264 appearances08/20 — 31.0% from 860 appearances08/21 — 28.7% from 839 appearances08/22 — 38.5% from 537 appearances08/23 — 37.6% from 606 appearances08/24 — 42.1% from 1,196 appearances08/25 — 41.1% from 1,111 appearances08/26 — 37.5% from 1,052 appearances08/27 — 40.8% from 961 appearances08/28 — 41.6% from 1,150 appearances08/29 — 42.4% from 983 appearances08/30 — 39.9% from 770 appearances
41.0%08/05 39.9%08/30

Pick rate

08/05 — 0.3% from 631 appearances08/06 — 0.5% from 575 appearances08/11 — 0.2% from 588 appearances08/12 — 0.3% from 944 appearances08/13 — 0.4% from 1,195 appearances08/14 — 0.5% from 1,415 appearances08/15 — 0.5% from 1,367 appearances08/16 — 0.5% from 1,390 appearances08/17 — 0.6% from 1,480 appearances08/18 — 0.5% from 1,226 appearances08/19 — 0.4% from 264 appearances08/20 — 0.6% from 860 appearances08/21 — 0.4% from 839 appearances08/22 — 0.4% from 537 appearances08/23 — 0.4% from 606 appearances08/24 — 0.6% from 1,196 appearances08/25 — 0.5% from 1,111 appearances08/26 — 0.5% from 1,052 appearances08/27 — 0.5% from 961 appearances08/28 — 0.6% from 1,150 appearances08/29 — 0.5% from 983 appearances08/30 — 0.5% from 770 appearances
0.3%08/05 0.5%08/30

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +6.7 — rewards skill: from Bronze to Legendary the win rate climbs by 6.7 points (regression 36.4% to 43.1%). The higher the tier, the better he does.

Bronze — 40.4% from 622 gamesSilver — 34.4% from 1,012 gamesGold — 39.1% from 6,699 gamesDiamond — 40.3% from 3,560 gamesMythic — 42.2% from 9,613 gamesLegendary — 37.3% from 324 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Jessie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.3% 881 games Bo 62.6% 7,537 games Tick 62.8% 5,996 games Doug 63.8% 1,488 games Chuck 65.0% 760 games Bibi 60.4% 2,776 games

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🎭 𝒟ℯ𝒶𝓉𝒽 🎭 Masters 22 44.5% 100.0%
2 patsan Masters 20 43.5% 100.0%
3 𝐒𝐨𝐟🕷️ Legendary 36 41.2% 69.4%
4 Sea21 Mythic 32 40.2% 68.8%
5 しおん Legendary 22 38.8% 72.7%