My roster

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EN

Bo

Controller Epic Ranked · Bronze
67.7%Win rate across all maps
4,237Games
80Trust Score
7. of 105Rank by score
−3.4Skill bonus

Best map: Open Business with 76.5% from 187 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 64.BreadthCounter safetyStar rate
Win rate 94.67.7 %
Popularity 64.0.78 %
Breadth 93.63% of maps
Counter safety 81.32.3 %
Star rate 72.26.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 2.2% and has not shifted measurably of late.

Win rate

08/20 — 63.9% from 786 appearances08/21 — 57.5% from 433 appearances08/22 — 64.7% from 717 appearances08/23 — 66.9% from 653 appearances08/24 — 72.2% from 792 appearances08/25 — 75.4% from 855 appearances
63.9%08/20 75.4%08/25

Pick rate

08/20 — 0.8% from 786 appearances08/21 — 0.8% from 433 appearances08/22 — 0.9% from 717 appearances08/23 — 0.9% from 653 appearances08/24 — 0.7% from 792 appearances08/25 — 0.7% from 855 appearances
0.8%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.4 points (regression 55.7% to 52.3%). Higher up he gets outplayed.

Bronze — 67.7% from 4,252 gamesSilver — 59.7% from 15,833 gamesGold — 54.7% from 286,616 gamesDiamond — 52.3% from 284,406 gamesMythic — 53.6% from 1,710,055 gamesLegendary — 53.0% from 293,629 gamesMasters — 51.2% from 818 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Open Business Hot Zone 76.5%
187 33
Out in the Open Knockout 76.6%
158 31
Layer Cake Bounty 76.0%
150 30
Dueling Beetles Hot Zone 73.1%
171 32
Shooting Star Bounty 75.5%
143 29
Hideout Bounty 71.6%
176 33
Safe Zone Heist 71.5%
165 32
Ring of Fire Hot Zone 68.9%
177 33
Hot Potato Heist 71.3%
143 29
Parallel Plays Hot Zone 69.8%
159 31
New Horizons Knockout 70.6%
143 29
Dry Season Bounty 67.6%
170 32
Safe(r) Zone Heist 67.5%
166 32
Belle's Rock Knockout 68.8%
141 29
Bridge Too Far Heist 68.3%
142 29
Double Swoosh Gem Grab 66.7%
135 29
Flaring Phoenix Knockout 65.0%
157 31
Kaboom Canyon Heist 65.7%
140 29
Triple Dribble Brawl Ball 66.2%
130 28
Rustic Arcade Gem Grab 62.4%
181 33
Center Stage Brawl Ball 64.7%
139 29
Gem Fort Gem Grab 63.0%
146 30
Hard Rock Mine Gem Grab 63.0%
138 29
Sneaky Fields Brawl Ball 63.9%
119 27
Spiraling Out Brawl Ball 61.5%
117 26
Undermine Gem Grab 59.2%
152 30
Pinball Dreams Brawl Ball 60.3%
121 27
Pit Stop Heist 55.3%
170 32

Who beats Bo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 24 39.0% 79.2%
2 いい Mythic 29 38.0% 69.0%
3 베베베베 Mythic 25 37.7% 72.0%
4 칭호 컬렉터! Diamond 37 37.7% 62.2%
5 JqstQuinten Legendary 62 37.4% 53.2%