My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Bo

Controller Epic Ranked · Diamond
51.8%Win rate across all maps
166,745Games
100Trust Score
34. of 105Rank by score
−3.4Skill bonus

Best map: Ring of Fire with 57.4% from 17,499 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 62.Star rate
Win rate 68.51.8 %
Popularity 88.2.11 %
Breadth 80.37% of maps
Counter safety 62.32.9 %
Star rate 72.26.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 2.4% and has not shifted measurably of late.

Win rate

08/03 — 53.7% from 1,116 appearances08/04 — 54.0% from 4,424 appearances08/05 — 54.6% from 12,758 appearances08/06 — 54.7% from 10,752 appearances08/10 — 51.1% from 695 appearances08/11 — 51.3% from 2,415 appearances08/12 — 51.3% from 6,524 appearances08/13 — 53.4% from 9,755 appearances08/14 — 52.2% from 11,272 appearances08/15 — 52.3% from 11,428 appearances08/16 — 53.5% from 12,920 appearances08/17 — 52.9% from 14,753 appearances08/18 — 52.6% from 13,531 appearances08/19 — 51.6% from 3,782 appearances08/20 — 51.7% from 20,655 appearances08/21 — 51.8% from 39,733 appearances08/22 — 51.6% from 28,543 appearances08/23 — 51.9% from 23,241 appearances08/24 — 52.1% from 32,043 appearances08/25 — 52.0% from 22,471 appearances
53.7%08/03 52.0%08/25

Pick rate

08/03 — 2.7% from 1,116 appearances08/04 — 2.5% from 4,424 appearances08/05 — 2.4% from 12,758 appearances08/06 — 2.1% from 10,752 appearances08/10 — 2.6% from 695 appearances08/11 — 2.5% from 2,415 appearances08/12 — 2.6% from 6,524 appearances08/13 — 2.6% from 9,755 appearances08/14 — 2.8% from 11,272 appearances08/15 — 2.7% from 11,428 appearances08/16 — 2.7% from 12,920 appearances08/17 — 2.9% from 14,753 appearances08/18 — 2.8% from 13,531 appearances08/19 — 3.0% from 3,782 appearances08/20 — 1.7% from 20,655 appearances08/21 — 1.9% from 39,733 appearances08/22 — 2.1% from 28,543 appearances08/23 — 2.2% from 23,241 appearances08/24 — 2.5% from 32,043 appearances08/25 — 2.4% from 22,471 appearances
2.7%08/03 2.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.4 points (regression 55.7% to 52.3%). Higher up he gets outplayed.

Bronze — 67.7% from 4,252 gamesSilver — 59.7% from 15,833 gamesGold — 54.7% from 286,616 gamesDiamond — 52.3% from 284,406 gamesMythic — 53.6% from 1,710,055 gamesLegendary — 53.0% from 293,629 gamesMasters — 51.2% from 818 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 57.4%
17499 100
Deathcap Trap Gem Grabprev. season 56.2%
6386 86
Dueling Beetles Hot Zone 54.4%
14760 99
Crystal Arcade Gem Grabprev. season 54.8%
5777 85
Hard Rock Mine Gem Grab 54.3%
10566 94
Undermine Gem Grab 54.2%
10365 94
Double Swoosh Gem Grab 54.2%
10247 93
Rustic Arcade Gem Grab 54.0%
9617 92
Open Business Hot Zone 53.6%
15535 100
Gem Fort Gem Grab 52.5%
9635 92
Layer Cake Bounty 52.3%
3689 78
Dry Season Bounty 51.4%
4220 80
Pinball Dreams Brawl Ball 51.1%
4286 80
Sneaky Fields Brawl Ball 50.6%
2520 72
Hideout Bounty 50.2%
3156 76
Bridge Too Far Heist 49.8%
4555 81
Center Stage Brawl Ball 49.6%
3674 78
Safe Zone Heist 48.9%
5587 84
Shooting Star Bounty 49.0%
3094 75
Flaring Phoenix Knockout 48.9%
3101 75
Out in the Open Knockout 47.8%
3237 76
Safe(r) Zone Heist 47.1%
5655 84
New Horizons Knockout 47.4%
2231 71
Triple Dribble Brawl Ball 47.1%
1901 68
Pinhole Punt Brawl Ball+Mythic + Gold 49.4%
160 31
Spiraling Out Brawl Ball 45.6%
2839 74
Kaboom Canyon Heist 45.3%
4161 80
Belle's Rock Knockout 45.1%
2015 69
Hot Potato Heist 43.8%
3584 78
Pit Stop Heist 41.2%
2684 73
Beach Ball Brawl Ball+Mythic + Gold 39.6%
106 25
Parallel Plays Hot Zone 40.1%
2242 71

Who beats Bo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 24 39.0% 79.2%
2 いい Mythic 29 38.0% 69.0%
3 베베베베 Mythic 25 37.7% 72.0%
4 칭호 컬렉터! Diamond 37 37.7% 62.2%
5 JqstQuinten Legendary 62 37.4% 53.2%