Best map: CYBERBOSS BROCK with 72.1% from 16,335 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 168 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
59.4% | 4909 | 82 | ||
Double Decker ![]() |
59.7% | 2868 | 74 | ||
Please Remain Standing ![]() |
58.1% | 3335 | 77 | ||
Chivalry ![]() |
56.4% | 5175 | 83 | ||
Crab Claws ![]() |
56.1% | 3714 | 78 | ||
Deep End ![]() |
55.9% | 4342 | 80 | ||
Konnakol ![]() |
54.8% | 11645 | 95 | ||
Out in the Open ![]() |
55.5% | 4313 | 80 | ||
New Perspective ![]() |
55.9% | 2936 | 75 | ||
Belle's Rock ![]() |
54.5% | 7018 | 88 | ||
Streets with No Name ![]() |
53.1% | 6859 | 87 | ||
Opening Move ![]() |
53.6% | 2916 | 75 | ||
Leaping Dogs ![]() |
53.0% | 2914 | 75 | ||
Split Difference ![]() |
52.1% | 3818 | 79 | ||
Think Ahead ![]() |
51.9% | 3437 | 77 | ||
Close Call ![]() |
51.3% | 1938 | 68 | ||
Jungle Top ![]() |
49.6% | 4812 | 82 | ||
Flowing Springs ![]() |
50.4% | 1837 | 68 | ||
Healthy Middle Ground ![]() |
44.4% | 250 | 38 | ||
Flaring Phoenix ![]() |
31.0% | 42 | 11 |
Direct duels in Knockout: how Bo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 32.2% against Bolt in Bounty. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bo runs in 2 circles — whoever Bo beats beats someone who in turn beats Bo. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
65.0%
497 games
Edgar
55.2%
5,929 games
Bolt
59.0%
619 games
Brock
54.0%
6,149 games
Grom
56.2%
755 games
Mr. P
61.2%
224 games
Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 다디졌엌 | Mythic | 24 | 39.0% | 79.2% |
| 2 | いい | Mythic | 29 | 38.0% | 69.0% |
| 3 | 베베베베 | Mythic | 25 | 37.7% | 72.0% |
| 4 | 칭호 컬렉터! | Diamond | 37 | 37.7% | 62.2% |
| 5 | JqstQuinten | Legendary | 62 | 37.3% | 53.2% |