My roster

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EN

Bo

Controller Epic Ranked · Bronze
67.9%Win rate across all maps
4,380Games
81Trust Score
7. of 105Rank by score
−3.4Skill bonus

Best map: Open Business with 76.2% from 189 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 63.BreadthCounter safetyStar rate
Win rate 93.67.9 %
Popularity 63.0.77 %
Breadth 94.67% of maps
Counter safety 82.32.4 %
Star rate 74.26.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.

Win rate

08/20 — 63.9% from 787 appearances08/21 — 57.6% from 434 appearances08/22 — 64.9% from 724 appearances08/23 — 66.9% from 667 appearances08/24 — 72.2% from 798 appearances08/25 — 75.3% from 923 appearances
63.9%08/20 75.3%08/25

Pick rate

08/20 — 0.8% from 787 appearances08/21 — 0.8% from 434 appearances08/22 — 0.9% from 724 appearances08/23 — 0.9% from 667 appearances08/24 — 0.7% from 798 appearances08/25 — 0.7% from 923 appearances
0.8%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.4 points (regression 55.7% to 52.3%). Higher up he gets outplayed.

Bronze — 67.8% from 4,395 gamesSilver — 59.9% from 16,444 gamesGold — 54.6% from 295,822 gamesDiamond — 52.4% from 288,063 gamesMythic — 53.6% from 1,712,201 gamesLegendary — 53.0% from 293,919 gamesMasters — 51.2% from 818 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Open Business Hot Zone 76.2%
189 34
Out in the Open Knockout 77.2%
167 32
Layer Cake Bounty 76.5%
153 30
Dueling Beetles Hot Zone 73.0%
174 32
Hideout Bounty 72.1%
179 33
Shooting Star Bounty 74.5%
149 30
Safe Zone Heist 71.5%
165 32
Hot Potato Heist 72.7%
150 30
Parallel Plays Hot Zone 70.7%
164 31
Dry Season Bounty 68.5%
178 33
Ring of Fire Hot Zone 68.5%
178 33
New Horizons Knockout 70.8%
144 30
Safe(r) Zone Heist 67.9%
168 32
Belle's Rock Knockout 68.9%
148 30
Bridge Too Far Heist 68.1%
144 30
Kaboom Canyon Heist 65.8%
149 30
Double Swoosh Gem Grab 66.2%
142 29
Center Stage Brawl Ball 65.3%
147 30
Flaring Phoenix Knockout 64.0%
164 31
Rustic Arcade Gem Grab 62.6%
190 34
Gem Fort Gem Grab 63.6%
154 31
Triple Dribble Brawl Ball 64.9%
134 28
Sneaky Fields Brawl Ball 64.5%
124 27
Hard Rock Mine Gem Grab 62.8%
145 30
Spiraling Out Brawl Ball 62.0%
121 27
Undermine Gem Grab 59.6%
156 31
Pinball Dreams Brawl Ball 61.3%
124 27
Pit Stop Heist 56.1%
173 32

Who beats Bo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 24 39.0% 79.2%
2 いい Mythic 29 37.9% 69.0%
3 베베베베 Mythic 25 37.6% 72.0%
4 칭호 컬렉터! Diamond 37 37.6% 62.2%
5 St.상자처돌이헌터🇰🇷 Mythic 32 36.8% 62.5%