For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Choral Chambers. 08/04 to 08/18, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Choral Chambers. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 5 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
69.8%
10,139 games
Tick
70.5%
3,525 games
Piper
67.9%
7,913 games
Grom
71.6%
1,127 games
Edgar
66.6%
8,570 games
Pearl
70.9%
1,003 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Masters | 139 | 55.2% | 74.8% |
| 2 | SNOWMAN | Masters | 63 | 50.0% | 82.5% |
| 3 | LZ|↯ Ζεύς ↯🜸 | Legendary | 128 | 48.1% | 64.8% |
| 4 | Zhantai | Legendary | 94 | 47.9% | 69.1% |
| 5 | Monkeyy💕 | Masters | 96 | 47.3% | 67.7% |