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EN

Bolt

Epic Ranked · Bronze
53.7%Win rate across all maps
596Games
51Trust Score
29. of 105Rank by score
−10.7Skill bonus

Best map: Hard Rock Mine with 65.7% from 35 games.

Wins late — in Bounty 8.2 points better in long rounds than in short ones (59.8% against 68.0%, split at 97 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 31.BreadthCounter safetyStar rate
Win rate 76.53.6 %
Popularity 31.0.11 %
Breadth 98.83% of maps
Counter safety 95.39.2 %
Star rate 86.31.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/20 — 32.7% from 113 appearances08/21 — 39.2% from 74 appearances08/22 — 53.6% from 97 appearances08/23 — 57.0% from 100 appearances08/24 — 68.1% from 94 appearances08/25 — 68.7% from 115 appearances
32.7%08/20 68.7%08/25

Pick rate

08/20 — 0.1% from 113 appearances08/21 — 0.1% from 74 appearances08/22 — 0.1% from 97 appearances08/23 — 0.1% from 100 appearances08/24 — 0.1% from 94 appearances08/25 — 0.1% from 115 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −10.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 10.7 points (regression 65.6% to 54.9%). Higher up he gets outplayed.

Bronze — 53.6% from 597 gamesSilver — 64.7% from 6,193 gamesGold — 62.5% from 138,021 gamesDiamond — 59.6% from 122,127 gamesMythic — 58.4% from 495,888 gamesLegendary — 56.8% from 176,564 gamesMasters — 56.4% from 4,449 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Hard Rock Mine Gem Grabprev. season 65.7%
35 8
Undermine Gem Grab 69.0%
29 6
Dry Season Bounty 75.0%
20 0
Hideout Bounty 73.7%
19 0
Center Stage Brawl Ball 58.1%
43 11
Triple Dribble Brawl Ball 60.6%
33 7
Pinball Dreams Brawl Ball 66.7%
18 0
Flaring Phoenix Knockout 61.1%
18 0
Layer Cake Bounty 61.1%
18 0
Belle's Rock Knockout 64.3%
14 0
Rustic Arcade Gem Grab 56.5%
23 2
Pit Stop Heist 57.9%
19 0
Spiraling Out Brawl Ball 57.9%
19 0
Double Swoosh Gem Grab 54.5%
22 1
Bridge Too Far Heist 50.0%
22 1
Safe Zone Heist 47.4%
19 0
Safe(r) Zone Heist 47.4%
19 0
Parallel Plays Hot Zone 46.7%
15 0
Out in the Open Knockout 46.2%
13 0
Sneaky Fields Brawl Ball 45.8%
24 3
Shooting Star Bounty 44.0%
25 3
Dueling Beetles Hot Zone 41.7%
12 0
Ring of Fire Hot Zone 41.2%
17 0
Gem Fort Gem Grab 41.7%
24 3
Open Business Hot Zone 40.0%
20 0
Hot Potato Heist 37.5%
16 0
New Horizons Knockout 31.6%
19 0
Kaboom Canyon Heist 31.8%
22 1

Who beats Bolt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 76 52.7% 82.9%
2 big boy2 Legendary 60 47.0% 76.7%
3 SNOWMAN Masters 46 46.4% 82.6%
4 Pr0gamerX 龙 Legendary 110 45.2% 61.8%
5 YT|StrayBolt³ Legendary 70 45.0% 68.6%