Best map: Hard Rock Mine with 65.7% from 35 games.
Wins late — in Bounty 8.2 points better in long rounds than in short ones (59.8% against 68.0%, split at 97 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −10.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 10.7 points (regression 65.6% to 54.9%). Higher up he gets outplayed.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine prev. season |
65.7% | 35 | 8 | ||
Undermine ![]() |
69.0% | 29 | 6 | ||
Dry Season ![]() |
75.0% | 20 | 0 | ||
Hideout ![]() |
73.7% | 19 | 0 | ||
Center Stage ![]() |
58.1% | 43 | 11 | ||
Triple Dribble ![]() |
60.6% | 33 | 7 | ||
Pinball Dreams ![]() |
66.7% | 18 | 0 | ||
Flaring Phoenix ![]() |
61.1% | 18 | 0 | ||
Layer Cake ![]() |
61.1% | 18 | 0 | ||
Belle's Rock ![]() |
64.3% | 14 | 0 | ||
Rustic Arcade ![]() |
56.5% | 23 | 2 | ||
Pit Stop ![]() |
57.9% | 19 | 0 | ||
Spiraling Out ![]() |
57.9% | 19 | 0 | ||
Double Swoosh ![]() |
54.5% | 22 | 1 | ||
Bridge Too Far ![]() |
50.0% | 22 | 1 | ||
Safe Zone ![]() |
47.4% | 19 | 0 | ||
Safe(r) Zone ![]() |
47.4% | 19 | 0 | ||
Parallel Plays ![]() |
46.7% | 15 | 0 | ||
Out in the Open ![]() |
46.2% | 13 | 0 | ||
Sneaky Fields ![]() |
45.8% | 24 | 3 | ||
Shooting Star ![]() |
44.0% | 25 | 3 | ||
Dueling Beetles ![]() |
41.7% | 12 | 0 | ||
Ring of Fire ![]() |
41.2% | 17 | 0 | ||
Gem Fort ![]() |
41.7% | 24 | 3 | ||
Open Business ![]() |
40.0% | 20 | 0 | ||
Hot Potato ![]() |
37.5% | 16 | 0 | ||
New Horizons ![]() |
31.6% | 19 | 0 | ||
Kaboom Canyon ![]() |
31.8% | 22 | 1 |
Who beats Bolt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Legendary | 76 | 52.7% | 82.9% |
| 2 | big boy2 | Legendary | 60 | 47.0% | 76.7% |
| 3 | SNOWMAN | Masters | 46 | 46.4% | 82.6% |
| 4 | Pr0gamerX 龙 | Legendary | 110 | 45.2% | 61.8% |
| 5 | YT|StrayBolt³ | Legendary | 70 | 45.0% | 68.6% |