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EN

Bolt

Epic Ranked · Legendary
56.9%Win rate across all maps
9,934Games
93Trust Score
3. of 105Rank by score
−10.7Skill bonus

Best map: Crystal Arcade with 59.8% from 8,961 games.

Wins late — in Heist 4.9 points better in long rounds than in short ones (55.8% against 50.9%, split at 87 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 67.BreadthCounter safetyStar rate
Win rate 98.56.9 %
Popularity 67.0.82 %
Breadth 97.53% of maps
Counter safety 95.39.1 %
Star rate 85.30.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/02 — 61.3% from 545 appearances08/03 — 56.3% from 2,045 appearances08/04 — 56.2% from 8,994 appearances08/05 — 56.2% from 19,686 appearances08/06 — 55.0% from 9,493 appearances08/07 — 56.2% from 4,452 appearances08/08 — 55.6% from 4,881 appearances08/09 — 56.7% from 5,674 appearances08/10 — 56.5% from 15,656 appearances08/11 — 56.4% from 28,543 appearances08/12 — 57.5% from 19,308 appearances08/13 — 57.7% from 11,582 appearances08/14 — 57.4% from 8,373 appearances08/15 — 56.8% from 6,541 appearances08/16 — 56.8% from 6,970 appearances08/17 — 58.7% from 5,652 appearances08/18 — 60.1% from 6,038 appearances08/19 — 58.4% from 1,955 appearances08/21 — 58.9% from 961 appearances08/22 — 55.7% from 1,327 appearances08/23 — 57.8% from 1,884 appearances08/24 — 57.6% from 2,689 appearances08/25 — 55.8% from 2,765 appearances
61.3%08/02 55.8%08/25

Pick rate

08/02 — 1.3% from 545 appearances08/03 — 1.3% from 2,045 appearances08/04 — 1.2% from 8,994 appearances08/05 — 1.1% from 19,686 appearances08/06 — 1.1% from 9,493 appearances08/07 — 1.1% from 4,452 appearances08/08 — 1.0% from 4,881 appearances08/09 — 1.0% from 5,674 appearances08/10 — 1.0% from 15,656 appearances08/11 — 1.0% from 28,543 appearances08/12 — 0.9% from 19,308 appearances08/13 — 1.0% from 11,582 appearances08/14 — 1.0% from 8,373 appearances08/15 — 1.0% from 6,541 appearances08/16 — 1.0% from 6,970 appearances08/17 — 0.9% from 5,652 appearances08/18 — 1.0% from 6,038 appearances08/19 — 0.9% from 1,955 appearances08/21 — 0.9% from 961 appearances08/22 — 0.9% from 1,327 appearances08/23 — 0.9% from 1,884 appearances08/24 — 0.8% from 2,689 appearances08/25 — 0.8% from 2,765 appearances
1.3%08/02 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −10.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 10.7 points (regression 65.6% to 54.9%). Higher up he gets outplayed.

Bronze — 53.6% from 606 gamesSilver — 64.6% from 6,260 gamesGold — 62.5% from 139,219 gamesDiamond — 59.6% from 122,624 gamesMythic — 58.4% from 496,154 gamesLegendary — 56.8% from 176,702 gamesMasters — 56.4% from 4,458 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 5 of 32 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 59.8%
8961 91
Rustic Arcade Gem Grab 64.8%
664 52
Deathcap Trap Gem Grabprev. season 58.6%
8666 91
Ring of Fire Hot Zoneprev. season 58.0%
8207 90
Layer Cake Bounty 62.7%
467 47
Gem Fort Gem Grab 61.1%
599 51
Safe Zone Heistprev. season 56.4%
6016 85
Shooting Star Bounty 60.7%
524 49
Hideout Bounty 60.1%
537 49
Flaring Phoenix Knockoutprev. season 55.2%
6027 85
Double Swoosh Gem Grab 59.7%
528 49
Safe(r) Zone Heist+Mythic 56.6%
1266 62
Dry Season Bounty 59.3%
501 48
Center Stage Brawl Ballprev. season 54.4%
2728 74
Parallel Plays Hot Zoneprev. season 54.2%
3202 76
Undermine Gem Grab 58.1%
508 48
New Horizons Knockout 58.0%
495 48
Kaboom Canyon Heistprev. season 52.9%
7222 88
Belle's Rock Knockout 57.8%
441 46
Dueling Beetles Hot Zoneprev. season 51.6%
5885 85
Open Business Hot Zoneprev. season 50.9%
6612 87
Hard Rock Mine Gem Grab 55.2%
415 45
Bridge Too Far Heistprev. season 48.7%
8242 90
Hot Potato Heistprev. season 48.7%
4449 81
Pinball Dreams Brawl Ballprev. season 48.6%
1964 69
Out in the Open Knockout 50.7%
440 46
Spiraling Out Brawl Ball+Mythic 49.0%
745 54
Beach Ball Brawl Ball+Mythic 55.6%
45 12
Triple Dribble Brawl Ballprev. season 45.0%
1217 61
Sneaky Fields Brawl Ballprev. season 45.0%
848 56
Pit Stop Heist+Mythic 44.5%
676 53
Pinhole Punt Brawl Ball+Mythic 40.6%
32 7

Who beats Bolt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 76 52.6% 82.9%
2 big boy2 Legendary 60 46.9% 76.7%
3 SNOWMAN Masters 46 46.3% 82.6%
4 Pr0gamerX 龙 Legendary 110 45.2% 61.8%
5 LZ|↯ Ζεύς ↯🜸 Legendary 92 45.0% 64.1%