Best map: Hard Rock Mine with 63.9% from 36 games.
Wins late — in Heist 4.9 points better in long rounds than in short ones (55.8% against 50.9%, split at 87 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.5 — punishes weak opponents: from Silver to Masters the win rate drops by 3.5 points (regression 55.5% to 51.9%). Higher up he gets outplayed.
Heist▾
Where this brawler works (ranked, Bronze). Filtered to Heist: 6 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pit Stop ![]() |
55.0% | 20 | 0 | ||
Bridge Too Far ![]() |
50.0% | 22 | 1 | ||
Safe Zone ![]() |
47.4% | 19 | 0 | ||
Safe(r) Zone ![]() |
47.4% | 19 | 0 | ||
Hot Potato ![]() |
41.2% | 17 | 0 | ||
Kaboom Canyon ![]() |
33.3% | 24 | 3 |
Direct duels in Heist: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 39.4% against Maisie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
62.7%
5,559 games
8-Bit
59.1%
3,794 games
Edgar
57.6%
6,382 games
Bull
59.7%
1,339 games
Melodie
60.1%
1,048 games
Jessie
57.0%
2,349 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Legendary | 93 | 55.1% | 82.8% |
| 2 | big boy2 | Legendary | 60 | 46.8% | 76.7% |
| 3 | SNOWMAN | Masters | 46 | 46.1% | 82.6% |
| 4 | Pr0gamerX 龙 | Legendary | 115 | 45.9% | 62.6% |
| 5 | LZ|↯ Ζεύς ↯🜸 | Legendary | 94 | 45.5% | 64.9% |