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EN

Bolt

Epic Ranked · Bronze
53.9%Win rate across all maps
640Games
52Trust Score
31. of 105Rank by score
−10.5Skill bonus

Best map: Dry Season with 76.2% from 21 games.

Wins late — in Heist 4.9 points better in long rounds than in short ones (55.8% against 50.9%, split at 87 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 31.BreadthCounter safetyStar rate
Win rate 74.53.9 %
Popularity 31.0.10 %
Breadth 91.67% of maps
Counter safety 94.38.8 %
Star rate 85.30.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/20 — 32.7% from 113 appearances08/21 — 38.7% from 75 appearances08/22 — 53.5% from 99 appearances08/23 — 56.4% from 101 appearances08/24 — 66.7% from 96 appearances08/25 — 68.1% from 119 appearances
32.7%08/20 68.1%08/25

Pick rate

08/20 — 0.1% from 113 appearances08/21 — 0.1% from 75 appearances08/22 — 0.1% from 99 appearances08/23 — 0.1% from 101 appearances08/24 — 0.1% from 96 appearances08/25 — 0.1% from 119 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −10.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 10.5 points (regression 65.5% to 54.9%). Higher up he gets outplayed.

Bronze — 53.8% from 641 gamesSilver — 64.6% from 6,628 gamesGold — 62.4% from 145,961 gamesDiamond — 59.6% from 125,507 gamesMythic — 58.4% from 497,917 gamesLegendary — 56.8% from 177,558 gamesMasters — 56.4% from 4,479 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Dry Season Bounty 76.2%
21 1
Hideout Bounty 76.2%
21 1
Undermine Gem Grab 66.7%
30 6
Hard Rock Mine Gem Grabprev. season 62.2%
37 9
Triple Dribble Brawl Ball 61.8%
34 8
Center Stage Brawl Ball 57.4%
47 13
Spiraling Out Brawl Ball 59.3%
27 4
Pinball Dreams Brawl Ball 63.2%
19 0
Belle's Rock Knockout 66.7%
15 0
Rustic Arcade Gem Grab 57.1%
28 5
Layer Cake Bounty 61.1%
18 0
Double Swoosh Gem Grab 56.5%
23 2
Flaring Phoenix Knockout 57.9%
19 0
Pit Stop Heist 55.0%
20 0
Bridge Too Far Heist 50.0%
22 1
Gem Fort Gem Grab 48.1%
27 4
Safe Zone Heist 47.4%
19 0
Safe(r) Zone Heist 47.4%
19 0
Out in the Open Knockout 46.7%
15 0
Parallel Plays Hot Zone 46.7%
15 0
Sneaky Fields Brawl Ball 46.2%
26 4
Shooting Star Bounty 44.0%
25 3
Dueling Beetles Hot Zone 41.7%
12 0
Ring of Fire Hot Zone 41.2%
17 0
Open Business Hot Zone 38.1%
21 1
Hot Potato Heist 36.8%
19 0
New Horizons Knockout 31.6%
19 0
Kaboom Canyon Heist 33.3%
24 3

Who beats Bolt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 95 55.4% 83.2%
2 big boy2 Legendary 60 46.7% 76.7%
3 Pr0gamerX 龙 Legendary 117 46.3% 63.2%
4 SNOWMAN Masters 46 46.0% 82.6%
5 LZ|↯ Ζεύς ↯🜸 Legendary 100 45.4% 64.0%