My roster

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EN

Brock

Marksman Rare Ranked · Bronze
46.6%Win rate across all maps
6,026Games
85Trust Score
36. of 105Rank by score
+4.1Skill bonus

Best map: Dry Season with 54.8% from 252 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 34.Star rate
Win rate 59.46.6 %
Popularity 78.1.10 %
Breadth 78.30% of maps
Counter safety 34.24.7 %
Star rate 84.30.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 3.7% and has not shifted measurably of late.

Win rate

08/20 — 39.5% from 1,200 appearances08/21 — 42.0% from 740 appearances08/22 — 50.6% from 893 appearances08/23 — 50.6% from 799 appearances08/24 — 48.4% from 1,138 appearances08/25 — 48.8% from 1,253 appearances
39.5%08/20 48.8%08/25

Pick rate

08/20 — 1.2% from 1,200 appearances08/21 — 1.3% from 740 appearances08/22 — 1.1% from 893 appearances08/23 — 1.0% from 799 appearances08/24 — 1.0% from 1,138 appearances08/25 — 1.0% from 1,253 appearances
1.2%08/20 1.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 48.2% to 52.4%). The higher the tier, the better he does.

Bronze — 46.4% from 6,058 gamesSilver — 49.8% from 30,709 gamesGold — 50.2% from 549,626 gamesDiamond — 50.1% from 516,181 gamesMythic — 50.7% from 2,641,962 gamesLegendary — 52.4% from 796,119 gamesMasters — 53.7% from 15,920 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Dry Season Bounty 54.8%
252 38
Flaring Phoenix Knockout 53.1%
262 38
Bridge Too Far Heist 52.9%
255 38
Rustic Arcade Gem Grab 51.6%
219 36
Out in the Open Knockout 50.7%
272 39
Safe Zone Heist 50.8%
240 37
Hideout Bounty 50.2%
257 38
Shooting Star Bounty 50.0%
246 38
Belle's Rock Knockout 49.6%
258 38
Safe(r) Zone Heist 48.4%
248 38
Hot Potato Heist 48.1%
235 37
Layer Cake Bounty 48.3%
205 35
Ring of Fire Hot Zone 48.4%
186 33
Kaboom Canyon Heist 47.5%
240 37
New Horizons Knockout 47.2%
265 39
Pit Stop Heist 45.3%
236 37
Hard Rock Mine Gem Grab 43.2%
192 34
Undermine Gem Grab 42.7%
178 33
Double Swoosh Gem Grab 42.6%
176 33
Parallel Plays Hot Zone 42.2%
173 32
Center Stage Brawl Ball 42.0%
169 32
Pinball Dreams Brawl Ball 42.1%
190 34
Dueling Beetles Hot Zone 40.4%
193 34
Triple Dribble Brawl Ball 39.7%
179 33
Gem Fort Gem Grab 39.4%
175 32
Spiraling Out Brawl Ball 38.6%
166 32
Open Business Hot Zone 38.6%
189 34
Sneaky Fields Brawl Ball 34.9%
169 32

Who beats Brock and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🖤MKZ🖤 Legendary 71 43.3% 64.8%
2 ︎︎ Legendary 37 41.0% 73.0%
3 Vaxeen🍥 Legendary 20 39.8% 90.0%
4 valentijn Legendary 27 39.7% 77.8%
5 levi Legendary 50 39.6% 62.0%