Best map: Quintillion with 54.6% from 45,626 games.
08/05 to 08/31, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 165 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
52.9% | 5137 | 83 | ||
Konnakol ![]() |
51.0% | 24479 | 100 | ||
Flaring Phoenix ![]() |
82.9% | 41 | 11 | ||
Leaping Dogs ![]() |
50.7% | 5166 | 83 | ||
Think Ahead ![]() |
50.2% | 4254 | 80 | ||
Belle's Rock ![]() |
49.2% | 7342 | 88 | ||
Double Decker ![]() |
50.4% | 1628 | 66 | ||
Opening Move ![]() |
48.8% | 4190 | 80 | ||
New Perspective ![]() |
48.6% | 1993 | 69 | ||
Crab Claws ![]() |
47.5% | 3687 | 78 | ||
Healthy Middle Ground ![]() |
51.2% | 258 | 38 | ||
Please Remain Standing ![]() |
46.9% | 1912 | 68 | ||
Jungle Top ![]() |
44.7% | 7661 | 89 | ||
Out in the Open ![]() |
44.8% | 4940 | 82 | ||
Streets with No Name ![]() |
44.5% | 3342 | 77 | ||
Close Call ![]() |
42.5% | 3604 | 78 | ||
Chivalry ![]() |
40.6% | 2008 | 69 | ||
Split Difference ![]() |
37.9% | 6352 | 86 | ||
Flowing Springs ![]() |
37.0% | 3268 | 76 | ||
Deep End ![]() |
25.6% | 1117 | 60 |
Direct duels in Knockout: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.5% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bull runs in 1 circle — whoever Bull beats beats someone who in turn beats Bull. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.3%
3,297 games
Bolt
63.3%
294 games
Mandy
52.9%
1,154 games
Doug
59.7%
159 games
Edgar
50.7%
3,530 games
Gray
52.5%
821 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Legendary | 100 | 46.8% | 64.0% |
| 2 | layon | Legendary | 52 | 46.4% | 75.0% |
| 3 | ksuarez¿🤳 | Masters | 31 | 46.1% | 90.3% |
| 4 | ⛩️𝙸𝚣𝚊𝚗𝚊⛩️ | Legendary | 80 | 45.1% | 63.7% |
| 5 | ALGHAMDI | Masters | 115 | 45.0% | 59.1% |