Best map: CYBERBOSS BROCK with 71.8% from 59,081 games.
08/05 to 08/31, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
52.9% | 5134 | 83 | ||
Konnakol ![]() |
51.0% | 24387 | 100 | ||
Flaring Phoenix ![]() |
82.9% | 41 | 11 | ||
Leaping Dogs ![]() |
50.2% | 4750 | 82 | ||
Think Ahead ![]() |
50.2% | 4248 | 80 | ||
Belle's Rock ![]() |
49.2% | 7327 | 88 | ||
Double Decker ![]() |
50.3% | 1625 | 66 | ||
Opening Move ![]() |
48.8% | 4177 | 80 | ||
New Perspective ![]() |
48.6% | 1989 | 69 | ||
Healthy Middle Ground ![]() |
51.2% | 258 | 38 | ||
Please Remain Standing ![]() |
46.9% | 1910 | 68 | ||
Jungle Top ![]() |
44.8% | 7647 | 89 | ||
Out in the Open ![]() |
44.7% | 4868 | 82 | ||
Crab Claws ![]() |
44.9% | 2763 | 74 | ||
Streets with No Name ![]() |
44.5% | 3341 | 77 | ||
Close Call ![]() |
42.5% | 3603 | 78 | ||
Chivalry ![]() |
40.6% | 2008 | 69 | ||
Split Difference ![]() |
37.9% | 6349 | 86 | ||
Flowing Springs ![]() |
37.0% | 3268 | 76 | ||
Deep End ![]() |
25.6% | 1116 | 60 |
Direct duels in Knockout: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.2% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bull runs in 1 circle — whoever Bull beats beats someone who in turn beats Bull. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.7%
3,139 games
Bolt
63.1%
282 games
Mandy
53.0%
1,122 games
Doug
60.4%
154 games
Gray
52.9%
773 games
Edgar
50.7%
3,379 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Legendary | 100 | 46.7% | 64.0% |
| 2 | layon | Legendary | 47 | 45.1% | 74.5% |
| 3 | ALGHAMDI | Masters | 115 | 44.9% | 59.1% |
| 4 | ksuarez¿🤳 | Masters | 27 | 44.1% | 88.9% |
| 5 | noxX❦あ | Legendary | 79 | 44.0% | 62.0% |