My roster

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EN

Bull

Tank Rare Ranked · Bronze
26.5%Win rate across all maps
3,856Games
79Trust Score
82. of 105Rank by score
−4.6Skill bonus

Best map: Beach Ball with 34.8% from 23 games.

Wins early — in Brawl Ball 7.2 points better in short rounds than in long ones (57.4% against 50.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 23.PopularityBreadthCounter safetyStar rate
Win rate 23.26.5 %
Popularity 52.0.62 %
Breadth 78.30% of maps
Counter safety 88.34.0 %
Star rate 94.34.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 4 earlier days are left out — below 166 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/20 — 25.7% from 631 appearances08/21 — 29.2% from 414 appearances08/22 — 29.7% from 518 appearances08/23 — 28.9% from 491 appearances08/24 — 25.7% from 725 appearances08/25 — 22.7% from 794 appearances08/26 — 26.5% from 283 appearances
25.7%08/20 26.5%08/26

Pick rate

08/20 — 0.6% from 631 appearances08/21 — 0.7% from 414 appearances08/22 — 0.6% from 518 appearances08/23 — 0.6% from 491 appearances08/24 — 0.6% from 725 appearances08/25 — 0.6% from 794 appearances08/26 — 0.5% from 283 appearances
0.6%08/20 0.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.6 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.6 points (regression 54.4% to 49.8%). Higher up he gets outplayed.

Bronze — 26.4% from 3,879 gamesSilver — 51.5% from 15,987 gamesGold — 54.8% from 208,993 gamesDiamond — 52.4% from 187,112 gamesMythic — 50.7% from 825,904 gamesLegendary — 51.8% from 154,433 gamesMasters — 53.8% from 1,940 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Beach Ball Brawl Ball 34.8%
23 2
Sneaky Fields Brawl Ball 38.0%
166 32
Center Stage Brawl Ball 35.6%
174 32
Pit Stop Heist 32.8%
119 27
Triple Dribble Brawl Ball 34.2%
152 30
Spiraling Out Brawl Ball 34.4%
163 31
Pinball Dreams Brawl Ball 30.7%
140 29
Layer Cake Bounty 27.7%
119 27
Hard Rock Mine Gem Grab 27.5%
120 27
Undermine Gem Grab 28.6%
140 29
Hot Potato Heist 30.4%
184 33
Safe Zone Heist 26.5%
117 26
Ring of Fire Hot Zone 26.3%
118 27
Rustic Arcade Gem Grab 25.6%
129 28
Parallel Plays Hot Zone 25.6%
133 28
Double Swoosh Gem Grab 25.4%
138 29
Shooting Star Bounty 23.5%
119 27
Flaring Phoenix Knockout 25.2%
143 29
Bridge Too Far Heist 23.1%
121 27
Dueling Beetles Hot Zone 23.9%
138 29
Kaboom Canyon Heist 24.7%
150 30
New Horizons Knockout 18.8%
101 24
Safe(r) Zone Heist 22.3%
130 28
Hideout Bounty 20.7%
121 27
Open Business Hot Zone 20.8%
144 30
Out in the Open Knockout 19.9%
136 29
Gem Fort Gem Grab 19.6%
138 29
Belle's Rock Knockout 20.4%
152 30
Dry Season Bounty 16.9%
124 27

Who beats Bull and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 38 41.0% 73.7%
2 kaffeeonkel Legendary 39 40.6% 71.8%
3 DaddyIta Legendary 211 39.7% 47.9%
4 ❄️Fаtе❄️ Legendary 21 38.9% 85.7%
5 [БЛЕТ]LEGEND Legendary 29 38.5% 72.4%