For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 4 days. 2 earlier days are left out — below 67 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Buster does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.8%
382 games
Gene
56.9%
332 games
Nori
57.3%
164 games
Carl
61.4%
83 games
Tick
56.3%
135 games
Surge
57.1%
91 games
Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dextrøm🩸 | Legendary | 28 | 35.5% | 60.7% |
| 2 | TT|Patata🥔✨ | Legendary | 27 | 33.2% | 51.9% |
| 3 | ⚡𝑁 𝐼 𝑋🔥 | Mythic | 21 | 32.5% | 52.4% |
| 4 | おおおお | Diamond | 20 | 32.0% | 50.0% |
| 5 | ㅣㅇ | Diamond | 29 | 31.7% | 44.8% |