For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 282 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Buzz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Buzz runs in 1 circle — whoever Buzz beats beats someone who in turn beats Buzz. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.1%
313 games
Brock
53.1%
2,152 games
Penny
57.0%
272 games
Trunk
55.0%
373 games
Tick
52.0%
962 games
Belle
54.8%
217 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Deezent | Masters | 47 | 45.2% | 78.7% |
| 2 | VE|Goten🤍ださ | Legendary | 38 | 43.1% | 78.9% |
| 3 | ともや@自我でキャリー☝️🤓 | Masters | 58 | 42.1% | 65.5% |
| 4 | Kakarot🩶Buzz | Masters | 30 | 40.3% | 76.7% |
| 5 | Jesus✝️ | Legendary | 44 | 40.1% | 65.9% |