For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Massive Attack. 08/06 to 08/15, 4 days. 1 earlier day is left out — below 128 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/15.
Direct duels in Hot Zone: how Buzz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Massive Attack. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Doug
60.4%
1,131 games
R-T
57.4%
531 games
Trunk
53.7%
3,060 games
Tick
53.1%
1,618 games
Bo
52.1%
1,903 games
Nori
51.3%
3,560 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Kakarot🩶Buzz | Masters | 47 | 46.2% | 78.7% |
| 2 | Jesus✝️ | Legendary | 61 | 46.2% | 72.1% |
| 3 | Deezent | Masters | 63 | 46.2% | 71.4% |
| 4 | VE|Goten🤍ださ | Legendary | 40 | 45.1% | 80.0% |
| 5 | ともや@自我でキャリー☝️🤓 | Masters | 60 | 43.7% | 66.7% |