My roster

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Buzz

Assassin Mythic All games Heist
42.4%Win rate in Heist
11,465Games
95Trust Score
67. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 68.9% from 1,102 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 26.Counter safetyStar rate
Win rate 37.42.4 %
Popularity 56.0.53 %
Breadth 26.15% of maps
Counter safety 66.35.7 %
Star rate 56.13.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 66th means “better than 66% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 17 days. 9 earlier days are left out — below 119 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 48.5% from 167 appearances08/05 — 45.0% from 656 appearances08/10 — 41.2% from 148 appearances08/11 — 46.0% from 502 appearances08/12 — 49.7% from 298 appearances08/13 — 45.0% from 789 appearances08/14 — 44.7% from 313 appearances08/15 — 46.1% from 1,099 appearances08/16 — 44.1% from 370 appearances08/17 — 43.9% from 1,004 appearances08/18 — 41.6% from 250 appearances08/19 — 42.4% from 1,821 appearances08/20 — 33.0% from 1,008 appearances08/21 — 41.0% from 943 appearances08/23 — 42.2% from 694 appearances08/24 — 49.7% from 187 appearances08/25 — 37.6% from 798 appearances
48.5%08/04 37.6%08/25

Pick rate

08/04 — 0.6% from 167 appearances08/05 — 0.6% from 656 appearances08/10 — 0.4% from 148 appearances08/11 — 0.6% from 502 appearances08/12 — 0.5% from 298 appearances08/13 — 0.5% from 789 appearances08/14 — 0.5% from 313 appearances08/15 — 0.6% from 1,099 appearances08/16 — 0.6% from 370 appearances08/17 — 0.6% from 1,004 appearances08/18 — 0.5% from 250 appearances08/19 — 0.4% from 1,821 appearances08/20 — 0.4% from 1,008 appearances08/21 — 0.6% from 943 appearances08/23 — 0.7% from 694 appearances08/24 — 0.8% from 187 appearances08/25 — 0.6% from 798 appearances
0.6%08/04 0.6%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 7 of 168 maps.

MapWin rateGamesTrust
Pit Stop Heist 71.1%
45 12
Photic Doom Heist 48.1%
729 54
Eating Good! Heist 47.3%
1094 60
Hot Potato Heist 44.0%
1558 65
Hot Tubs Heist 43.5%
1413 64
Jedna Heist 43.1%
2069 69
Quintillion Heist 38.9%
4557 81

Against whom

Direct duels in Heist: how Buzz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 37.8% against Jacky in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 60.1% 2,719 games Mico 58.2% 1,805 games Chuck 55.6% 1,094 games Edgar 53.3% 4,043 games Nita 54.5% 1,199 games Shade 54.9% 890 games

Who plays him best soon

Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 VE|Goten🤍ださ Legendary 36 42.2% 77.8%
2 Deezent Masters 22 39.9% 86.4%
3 ともや@自我でキャリー☝️🤓 Masters 45 39.7% 64.4%
4 Jesus✝️ Legendary 37 37.7% 62.2%
5 Lezgiии😍 Legendary 27 37.0% 66.7%