My roster

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EN

Byron

Support Mythic Ranked · Diamond
47.7%Win rate across all maps
140,871Games
100Trust Score
82. of 105Rank by score
+4.2Skill bonus

Best map: Shooting Star with 51.1% from 18,927 games.

Wins late — in Brawl Ball 19.6 points better in long rounds than in short ones (44.9% against 25.3%, split at 94 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 21.PopularityBreadthCounter safetyStar rate
Win rate 21.47.7 %
Popularity 82.1.71 %
Breadth 24.7% of maps
Counter safety 31.29.6 %
Star rate 26.17.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 20 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 1.4% and has not shifted measurably of late.

Win rate

08/03 — 52.0% from 415 appearances08/04 — 48.6% from 1,903 appearances08/05 — 49.4% from 5,928 appearances08/06 — 49.1% from 5,402 appearances08/11 — 47.3% from 1,396 appearances08/12 — 46.3% from 3,535 appearances08/13 — 47.0% from 4,898 appearances08/14 — 45.6% from 5,460 appearances08/15 — 47.9% from 6,002 appearances08/16 — 47.2% from 6,134 appearances08/17 — 45.8% from 6,823 appearances08/18 — 47.2% from 6,134 appearances08/19 — 44.8% from 1,607 appearances08/20 — 47.5% from 22,083 appearances08/21 — 48.1% from 35,479 appearances08/22 — 47.5% from 24,321 appearances08/23 — 47.6% from 18,001 appearances08/24 — 47.3% from 22,376 appearances08/25 — 48.3% from 16,272 appearances08/26 — 48.9% from 2,339 appearances
52.0%08/03 48.9%08/26

Pick rate

08/03 — 1.0% from 415 appearances08/04 — 1.1% from 1,903 appearances08/05 — 1.1% from 5,928 appearances08/06 — 1.0% from 5,402 appearances08/11 — 1.4% from 1,396 appearances08/12 — 1.4% from 3,535 appearances08/13 — 1.3% from 4,898 appearances08/14 — 1.3% from 5,460 appearances08/15 — 1.4% from 6,002 appearances08/16 — 1.3% from 6,134 appearances08/17 — 1.3% from 6,823 appearances08/18 — 1.3% from 6,134 appearances08/19 — 1.3% from 1,607 appearances08/20 — 1.8% from 22,083 appearances08/21 — 1.7% from 35,479 appearances08/22 — 1.7% from 24,321 appearances08/23 — 1.7% from 18,001 appearances08/24 — 1.7% from 22,376 appearances08/25 — 1.6% from 16,272 appearances08/26 — 1.4% from 2,339 appearances
1.0%08/03 1.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.2 — rewards skill: from Bronze to Masters the win rate climbs by 4.2 points (regression 43.5% to 47.7%). The higher the tier, the better he does.

Bronze — 19.4% from 3,839 gamesSilver — 32.0% from 15,342 gamesGold — 47.3% from 165,998 gamesDiamond — 47.6% from 197,513 gamesMythic — 46.0% from 1,021,395 gamesLegendary — 46.8% from 371,170 gamesMasters — 49.8% from 8,849 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). 6 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Shooting Star Bounty 51.1%
18927 100
Hideout Bounty 50.7%
16247 100
Dry Season Bounty 49.4%
16166 100
Out in the Open Knockout 49.1%
15555 100
New Horizons Knockout 49.0%
14227 98
Belle's Rock Knockout 48.6%
10477 94
Rustic Arcade Gem Grab 47.3%
9234 92
Flaring Phoenix Knockout 46.5%
10890 94
Deathcap Trap Gem Grabprev. season 46.2%
1241 62
Crystal Arcade Gem Grabprev. season 46.0%
1112 60
Layer Cake Bounty 45.0%
3830 79
Bridge Too Far Heist 44.4%
5716 85
Hard Rock Mine Gem Grab 44.6%
1789 67
Pinhole Punt Brawl Ball+Mythic + Gold 45.5%
143 29
Pinball Dreams Brawl Ball 43.4%
587 51
Undermine Gem Grab 42.9%
1652 66
Gem Fort Gem Grab 42.2%
1314 63
Double Swoosh Gem Grab 41.9%
1012 59
Kaboom Canyon Heist 41.7%
1609 66
Ring of Fire Hot Zone 41.3%
2578 73
Parallel Plays Hot Zone+Mythicprev. season 40.4%
1799 67
Safe Zone Heist 40.0%
2127 70
Spiraling Out Brawl Ball 40.1%
649 52
Sneaky Fields Brawl Ball+Mythicprev. season 39.3%
1932 68
Safe(r) Zone Heist 39.2%
2008 69
Dueling Beetles Hot Zone 39.0%
718 54
Center Stage Brawl Ball 38.7%
527 49
Triple Dribble Brawl Ball+Mythicprev. season 38.6%
2229 71
Open Business Hot Zone 37.5%
1146 61
Beach Ball Brawl Ball+Mythic + Gold 25.3%
79 21
Hot Potato Heist 34.7%
573 50
Pit Stop Heist+Mythic + Gold 28.7%
1596 66

Who beats Byron and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Kitty Lin315🐾 Legendary 45 40.2% 66.7%
2 ZTX|Lylou🎀 Legendary 55 39.9% 61.8%
3 yqkiq Masters 23 37.3% 73.9%
4 Saba Legendary 21 37.1% 76.2%
5 LevinMeinDaddy Masters 21 37.1% 76.2%