There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins early — in Hot Zone 5.3 points better in short rounds than in long ones (53.3% against 47.9%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Legendary yet.
Nori
68.0%
847 games
Chuck
65.4%
483 games
Mico
62.1%
575 games
Edgar
59.7%
1,009 games
Bull
67.5%
209 games
Jessie
62.0%
297 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | TOC | Mythic | 20 | 39.3% | 55.0% |