Only Wall Hugging. 08/08 to 08/19, 4 days. 2 earlier days are left out — below 278 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/19.
Direct duels in Bounty: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
71.7%
265 games
Mortis
58.9%
628 games
Brock
56.7%
1,351 games
Piper
56.5%
976 games
Najia
61.2%
273 games
Mandy
59.3%
356 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 뉴진스복귀까지게임안함 | Diamond | 24 | 34.5% | 66.7% |
| 2 | kf |kfiro | Mythic | 35 | 34.2% | 57.1% |
| 3 | dancepill💊 | Legendary | 31 | 33.8% | 58.1% |
| 4 | 꼬꼬아빠 | Mythic | 20 | 33.1% | 65.0% |
| 5 | RV|Dio Brando🦇 | Legendary | 28 | 33.1% | 57.1% |