Best map: Rustic Arcade with 54.8% from 1,855 games.
Wins late — in Brawl Ball 14.8 points better in long rounds than in short ones (53.5% against 38.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/14 to 08/26, 12 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/26.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.2 — rewards skill: from Bronze to Legendary the win rate climbs by 23.2 points (regression 28.9% to 52.2%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Diamond). Filtered to Brawl Ball: 7 of 32 maps. Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
52.8% | 591 | 51 | ||
Triple Dribble ![]() |
49.8% | 761 | 54 | ||
Center Stage ![]() |
50.2% | 604 | 51 | ||
Pinball Dreams ![]() |
50.0% | 548 | 50 | ||
Sneaky Fields ![]() |
48.8% | 674 | 53 | ||
Pinhole Punt ![]() |
51.2% | 86 | 22 | ||
Beach Ball ![]() |
45.9% | 74 | 20 |
Direct duels in Brawl Ball: how Charlie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 17.4% against Kaze in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
56.1%
679 games
Stu
53.7%
671 games
Frank
54.4%
500 games
Nori
53.5%
623 games
Bo
62.4%
109 games
Ash
55.5%
247 games
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Moka092💘 | Masters | 123 | 45.8% | 61.8% |
| 2 | Olli 🩵 | Legendary | 23 | 38.2% | 78.3% |
| 3 | ななみ | Diamond | 23 | 34.5% | 60.9% |
| 4 | 💫DaâmnAntho~ | Legendary | 23 | 33.6% | 56.5% |
| 5 | Gubi|𝕮𝖍𝖗𝖎𝖘 | Legendary | 30 | 33.0% | 50.0% |