My roster

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EN

Charlie

Controller Mythic All games Hot Zone
38.9%Win rate in Hot Zone
12,115Games
96Trust Score
97. of 106Rank in Hot Zone

Best map: Crossing the Coast with 72.0% from 396 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safety 1.Star rate
Win rate 8.38.9 %
Popularity 8.0.31 %
Breadth 48.23% of maps
Counter safety 1.17.3 %
Star rate 3.6.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 48th means “better than 48% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 19 days. 6 earlier days are left out — below 64 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/05 — 33.7% from 92 appearances08/06 — 37.0% from 1,206 appearances08/07 — 46.5% from 114 appearances08/08 — 46.4% from 138 appearances08/09 — 42.8% from 138 appearances08/10 — 37.7% from 159 appearances08/11 — 41.4% from 162 appearances08/12 — 38.1% from 354 appearances08/13 — 40.6% from 1,050 appearances08/14 — 38.7% from 2,564 appearances08/15 — 41.2% from 1,443 appearances08/16 — 42.0% from 1,685 appearances08/17 — 43.5% from 368 appearances08/18 — 37.9% from 515 appearances08/19 — 32.0% from 100 appearances08/20 — 42.2% from 633 appearances08/22 — 27.0% from 330 appearances08/23 — 38.2% from 68 appearances08/24 — 29.6% from 824 appearances
33.7%08/05 29.6%08/24

Pick rate

08/05 — 0.3% from 92 appearances08/06 — 0.3% from 1,206 appearances08/07 — 0.3% from 114 appearances08/08 — 0.3% from 138 appearances08/09 — 0.3% from 138 appearances08/10 — 0.3% from 159 appearances08/11 — 0.4% from 162 appearances08/12 — 0.3% from 354 appearances08/13 — 0.3% from 1,050 appearances08/14 — 0.3% from 2,564 appearances08/15 — 0.3% from 1,443 appearances08/16 — 0.3% from 1,685 appearances08/17 — 0.3% from 368 appearances08/18 — 0.4% from 515 appearances08/19 — 0.2% from 100 appearances08/20 — 0.3% from 633 appearances08/22 — 0.4% from 330 appearances08/23 — 0.4% from 68 appearances08/24 — 0.5% from 824 appearances
0.3%08/05 0.5%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 165 maps.

MapWin rateGamesTrust
Controller Chaos Hot Zone 52.3%
478 47
Danger Zone Hot Zone 46.8%
940 58
Open Business Hot Zone 50.0%
32 7
Under Pressure Hot Zone 42.9%
2068 69
Massive Attack Hot Zone 43.0%
1544 65
Dueling Beetles Hot Zone 38.9%
1137 60
In the Liminal Hot Zone 37.5%
754 54
Playmaker Hot Zone 35.2%
2051 69
Reach for the Stars Hot Zone 34.7%
769 55
Abracadabra Hot Zone 33.3%
1404 64
Golden Bay Hot Zone 29.8%
547 49
Parallel Plays Hot Zone 28.5%
389 44

Against whom

Direct duels in Hot Zone: how Charlie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 17.3% against Kaze in Hot Zone — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Trunk 58.4% 262 games Bo 55.7% 264 games Tick 56.3% 151 games Ash 62.3% 61 games Kaze 52.7% 169 games Stu 51.4% 214 games

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 105 47.1% 65.7%
2 Olli 🩵 Legendary 21 39.3% 85.7%
3 ななみ Diamond 22 34.3% 59.1%
4 💫DaâmnAntho~ Legendary 23 33.9% 56.5%
5 ZETA|Tensai Mythic 21 33.7% 57.1%