My roster

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EN

Charlie

Controller Mythic Ranked · Bronze
17.7%Win rate across all maps
2,581Games
73Trust Score
100. of 105Rank by score
+23.6Skill bonus

Best map: Beach Ball with 33.3% from 12 games.

Wins late — in Brawl Ball 14.8 points better in long rounds than in short ones (53.5% against 38.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 5.17.7 %
Popularity 46.0.43 %
Breadth 0.0% of maps
Counter safety 15.17.5 %
Star rate 7.11.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 46th means “better than 46% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 5 earlier days are left out — below 84 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 12.1% from 396 appearances08/21 — 22.4% from 210 appearances08/22 — 24.4% from 349 appearances08/23 — 23.3% from 343 appearances08/24 — 14.5% from 518 appearances08/25 — 16.4% from 609 appearances08/26 — 14.1% from 156 appearances
12.1%08/20 14.1%08/26

Pick rate

08/20 — 0.4% from 396 appearances08/21 — 0.4% from 210 appearances08/22 — 0.4% from 349 appearances08/23 — 0.4% from 343 appearances08/24 — 0.5% from 518 appearances08/25 — 0.4% from 609 appearances08/26 — 0.4% from 156 appearances
0.4%08/20 0.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +23.6 — rewards skill: from Bronze to Masters the win rate climbs by 23.6 points (regression 32.2% to 55.8%). The higher the tier, the better he does.

Bronze — 17.6% from 2,591 gamesSilver — 22.0% from 5,401 gamesGold — 43.8% from 23,846 gamesDiamond — 50.2% from 24,486 gamesMythic — 49.1% from 148,761 gamesLegendary — 49.3% from 90,132 gamesMasters — 49.9% from 2,221 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Beach Ball Brawl Ball 33.3%
12 0
Hard Rock Mine Gem Grab 25.0%
68 18
Gem Fort Gem Grab 29.3%
99 24
Center Stage Brawl Ball 26.3%
95 23
Rustic Arcade Gem Grab 27.2%
103 25
Double Swoosh Gem Grab 24.4%
90 23
Pinball Dreams Brawl Ball 24.2%
91 23
Spiraling Out Brawl Ball 24.7%
97 24
Belle's Rock Knockout 22.5%
89 22
Hot Potato Heist 21.3%
94 23
Parallel Plays Hot Zone 18.4%
87 22
Sneaky Fields Brawl Ball 18.7%
91 23
Undermine Gem Grab 18.0%
89 22
Pit Stop Heist 16.7%
84 21
Bridge Too Far Heist 17.0%
88 22
Hideout Bounty 15.7%
83 21
Shooting Star Bounty 16.1%
87 22
Safe(r) Zone Heist 16.5%
97 24
Triple Dribble Brawl Ball 14.4%
90 23
Safe Zone Heist 11.4%
79 21
New Horizons Knockout 14.7%
95 23
Kaboom Canyon Heist 16.5%
109 25
Flaring Phoenix Knockout 10.7%
84 21
Dry Season Bounty 10.6%
85 22
Ring of Fire Hot Zone 13.9%
101 24
Out in the Open Knockout 9.0%
89 22
Open Business Hot Zone 11.1%
99 24
Dueling Beetles Hot Zone 11.9%
109 25
Layer Cake Bounty 7.6%
92 23

Who beats Charlie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 125 46.3% 62.4%
2 Olli 🩵 Legendary 23 38.2% 78.3%
3 ななみ Diamond 23 34.5% 60.9%
4 💫DaâmnAntho~ Legendary 23 33.6% 56.5%
5 Gubi|𝕮𝖍𝖗𝖎𝖘 Legendary 30 33.0% 50.0%