Best map: Rustic Arcade with 55.2% from 1,955 games.
Wins late — in Brawl Ball 14.8 points better in long rounds than in short ones (53.5% against 38.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/26, 9 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.7 — rewards skill: from Bronze to Masters the win rate climbs by 23.7 points (regression 32.1% to 55.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold). 12 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
55.2% | 1955 | 69 | ||
Gem Fort ![]() |
53.7% | 1647 | 66 | ||
Crystal Arcade +Diamond + Mythicprev. season |
51.6% | 8982 | 91 | ||
Deathcap Trap +Diamond + Mythicprev. season |
50.8% | 9409 | 92 | ||
Hard Rock Mine ![]() |
52.1% | 1547 | 65 | ||
Double Swoosh ![]() |
51.0% | 1237 | 62 | ||
Undermine ![]() |
49.8% | 1652 | 66 | ||
Pinhole Punt +Diamond + Mythic |
49.0% | 96 | 23 | ||
Pinball Dreams ![]() |
45.3% | 825 | 56 | ||
Out in the Open ![]() |
44.9% | 979 | 58 | ||
Spiraling Out ![]() |
43.6% | 823 | 56 | ||
Beach Ball +Diamond + Mythic |
43.2% | 88 | 22 | ||
Bridge Too Far ![]() |
43.2% | 746 | 54 | ||
Hideout ![]() |
42.7% | 770 | 55 | ||
Dry Season ![]() |
42.4% | 867 | 56 | ||
Center Stage ![]() |
42.4% | 781 | 55 | ||
New Horizons ![]() |
42.3% | 1013 | 59 | ||
Belle's Rock ![]() |
41.4% | 880 | 57 | ||
Sneaky Fields +Diamond |
41.3% | 903 | 57 | ||
Flaring Phoenix ![]() |
41.3% | 845 | 56 | ||
Safe(r) Zone +Diamond |
40.8% | 905 | 57 | ||
Shooting Star ![]() |
40.5% | 743 | 54 | ||
Dueling Beetles +Diamond |
40.3% | 606 | 51 | ||
Hot Potato +Diamond |
40.0% | 897 | 57 | ||
Triple Dribble ![]() |
39.8% | 616 | 51 | ||
Open Business +Diamond |
39.3% | 726 | 54 | ||
Ring of Fire +Diamond |
39.0% | 733 | 54 | ||
Layer Cake ![]() |
38.3% | 587 | 51 | ||
Pit Stop +Diamond |
36.4% | 826 | 56 | ||
Safe Zone ![]() |
34.9% | 581 | 50 | ||
Kaboom Canyon ![]() |
34.0% | 576 | 50 | ||
Parallel Plays +Diamond |
33.9% | 602 | 51 |
Who beats Charlie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Moka092💘 | Masters | 128 | 46.6% | 62.5% |
| 2 | Olli 🩵 | Legendary | 23 | 38.1% | 78.3% |
| 3 | ななみ | Diamond | 23 | 34.4% | 60.9% |
| 4 | 💫DaâmnAntho~ | Legendary | 23 | 33.5% | 56.5% |
| 5 | Gubi|𝕮𝖍𝖗𝖎𝖘 | Legendary | 30 | 33.0% | 50.0% |