Best map: Bridge Too Far with 51.3% from 3,222 games.
Wins late — in Brawl Ball 14.8 points better in long rounds than in short ones (53.5% against 38.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 22 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.6 — rewards skill: from Bronze to Masters the win rate climbs by 23.6 points (regression 32.2% to 55.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 5 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far prev. season |
51.3% | 3222 | 76 | ||
Gem Fort prev. season |
50.9% | 4667 | 82 | ||
Ring of Fire prev. season |
51.3% | 1834 | 68 | ||
Undermine prev. season |
50.4% | 4764 | 82 | ||
Crystal Arcade prev. season |
49.7% | 4334 | 80 | ||
Spiraling Out +Mythic |
51.4% | 872 | 56 | ||
Flaring Phoenix prev. season |
49.4% | 4177 | 80 | ||
Double Swoosh prev. season |
49.3% | 3841 | 79 | ||
Shooting Star prev. season |
49.4% | 3353 | 77 | ||
Out in the Open ![]() |
51.8% | 490 | 48 | ||
Deathcap Trap prev. season |
48.8% | 4544 | 81 | ||
Hard Rock Mine prev. season |
48.8% | 3903 | 79 | ||
New Horizons prev. season |
48.6% | 5348 | 84 | ||
Rustic Arcade ![]() |
52.1% | 407 | 45 | ||
Center Stage prev. season |
49.2% | 2420 | 72 | ||
Pinball Dreams prev. season |
49.1% | 2477 | 72 | ||
Dry Season prev. season |
48.7% | 4010 | 79 | ||
Hideout prev. season |
48.7% | 3851 | 79 | ||
Sneaky Fields prev. season |
48.8% | 1944 | 68 | ||
Open Business prev. season |
48.6% | 1805 | 67 | ||
Triple Dribble prev. season |
47.8% | 2069 | 69 | ||
Pinhole Punt +Mythic |
57.3% | 75 | 20 | ||
Parallel Plays prev. season |
47.5% | 1573 | 65 | ||
Belle's Rock ![]() |
48.6% | 440 | 46 | ||
Dueling Beetles prev. season |
46.6% | 1564 | 65 | ||
Hot Potato prev. season |
46.4% | 1466 | 64 | ||
Layer Cake prev. season |
45.3% | 2592 | 73 | ||
Safe Zone prev. season |
45.4% | 1684 | 66 | ||
Beach Ball +Mythic + Masters |
49.0% | 51 | 14 | ||
Pit Stop +Mythic + Masters |
46.0% | 315 | 41 | ||
Kaboom Canyon prev. season |
44.3% | 2282 | 71 | ||
Safe(r) Zone +Mythic |
42.1% | 454 | 47 |
Who beats Charlie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Moka092💘 | Masters | 125 | 46.3% | 62.4% |
| 2 | Olli 🩵 | Legendary | 23 | 38.2% | 78.3% |
| 3 | ななみ | Diamond | 23 | 34.5% | 60.9% |
| 4 | 💫DaâmnAntho~ | Legendary | 23 | 33.6% | 56.5% |
| 5 | Gubi|𝕮𝖍𝖗𝖎𝖘 | Legendary | 30 | 33.0% | 50.0% |