For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 3 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 2 circles — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.5%
3,457 games
Clancy
62.0%
1,020 games
Ash
56.7%
2,513 games
Jessie
57.9%
774 games
Bo
54.2%
7,553 games
Rosa
56.8%
838 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | LevinMeinDaddy | Masters | 40 | 41.6% | 72.5% |
| 2 | hxunter. | Legendary | 59 | 41.1% | 62.7% |
| 3 | 天使の少年 | Masters | 36 | 40.6% | 72.2% |
| 4 | Daavidz⛧ | Masters | 38 | 39.9% | 68.4% |
| 5 | 五条悟 | Legendary | 28 | 38.5% | 71.4% |