For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Double Decker. 08/07 to 08/22, 3 days. 1 earlier day is left out — below 101 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 08/22.
Direct duels in Knockout: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Double Decker. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 2 circles — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Grom
60.5%
516 games
Pearl
60.2%
427 games
Brock
54.3%
4,183 games
Bolt
56.8%
377 games
Tick
53.3%
1,353 games
Edgar
51.5%
4,012 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | hxunter. | Legendary | 61 | 41.9% | 63.9% |
| 2 | LevinMeinDaddy | Masters | 40 | 41.7% | 72.5% |
| 3 | 天使の少年 | Masters | 38 | 41.6% | 73.7% |
| 4 | Daavidz⛧ | Masters | 38 | 40.0% | 68.4% |
| 5 | 五条悟 | Legendary | 28 | 38.6% | 71.4% |