My roster

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EN

Chester

Damage Dealer Legendary All games Hot Zone
52.7%Win rate in Hot Zone
31,915Games
100Trust Score
31. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 70.1% from 14,194 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 53.
Win rate 72.52.7 %
Popularity 60.0.82 %
Breadth 88.48% of maps
Counter safety 63.36.5 %
Star rate 53.20.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 18 days. 10 earlier days are left out — below 139 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/05 — 54.7% from 234 appearances08/06 — 55.7% from 3,002 appearances08/07 — 50.9% from 346 appearances08/08 — 50.2% from 400 appearances08/09 — 49.2% from 518 appearances08/10 — 54.9% from 348 appearances08/11 — 53.4% from 294 appearances08/12 — 58.2% from 852 appearances08/13 — 49.9% from 3,688 appearances08/14 — 51.7% from 7,656 appearances08/15 — 50.7% from 4,302 appearances08/16 — 51.4% from 4,995 appearances08/17 — 51.0% from 1,023 appearances08/18 — 57.0% from 776 appearances08/19 — 58.2% from 232 appearances08/20 — 52.0% from 1,457 appearances08/22 — 58.0% from 462 appearances08/24 — 66.6% from 951 appearances
54.7%08/05 66.6%08/24

Pick rate

08/05 — 0.8% from 234 appearances08/06 — 0.8% from 3,002 appearances08/07 — 1.0% from 346 appearances08/08 — 0.9% from 400 appearances08/09 — 1.2% from 518 appearances08/10 — 0.7% from 348 appearances08/11 — 0.6% from 294 appearances08/12 — 0.8% from 852 appearances08/13 — 1.0% from 3,688 appearances08/14 — 0.8% from 7,656 appearances08/15 — 0.9% from 4,302 appearances08/16 — 0.9% from 4,995 appearances08/17 — 0.9% from 1,023 appearances08/18 — 0.6% from 776 appearances08/19 — 0.5% from 232 appearances08/20 — 0.8% from 1,457 appearances08/22 — 0.6% from 462 appearances08/24 — 0.5% from 951 appearances
0.8%08/05 0.5%08/24

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 167 maps.

MapWin rateGamesTrust
Abracadabra Hot Zone 61.5%
2180 70
Reach for the Stars Hot Zone 59.2%
1609 66
In the Liminal Hot Zone 57.5%
1458 64
Golden Bay Hot Zone 57.8%
855 56
Parallel Plays Hot Zone 56.9%
668 52
Massive Attack Hot Zone 53.1%
4716 82
Under Pressure Hot Zone 51.2%
5267 83
Playmaker Hot Zone 50.3%
5118 83
Danger Zone Hot Zone 50.5%
2714 73
Dueling Beetles Hot Zone 49.5%
5839 85
Controller Chaos Hot Zone 50.6%
1426 64
Open Business Hot Zone 61.9%
63 17

Against whom

Direct duels in Hot Zone: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.6% against Bibi in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 3 circles — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 64.3% 490 games Tick 58.4% 1,971 games Bo 55.1% 3,461 games Griff 54.3% 3,459 games Bibi 55.5% 1,316 games Kenji 55.2% 984 games

Who plays him best soon

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hxunter. Legendary 48 41.0% 66.7%
2 Daavidz⛧ Legendary 36 40.5% 72.2%
3 五条悟 Legendary 28 38.4% 71.4%
4 LevinMeinDaddy Masters 29 38.0% 69.0%
5 カブトムシ太郎 Mythic 26 37.3% 69.2%