Best map: CYBERBOSS BROCK with 70.1% from 14,194 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Please Remain Standing ![]() |
60.9% | 3291 | 76 | ||
New Perspective ![]() |
59.9% | 2376 | 71 | ||
Double Decker ![]() |
59.8% | 2540 | 72 | ||
Goldarm Gulch ![]() |
58.9% | 4632 | 81 | ||
Streets with No Name ![]() |
56.5% | 6061 | 85 | ||
Belle's Rock ![]() |
56.3% | 6167 | 86 | ||
Opening Move ![]() |
57.0% | 3109 | 75 | ||
Crab Claws ![]() |
56.6% | 3629 | 78 | ||
Leaping Dogs ![]() |
56.5% | 3134 | 76 | ||
Konnakol ![]() |
55.4% | 8774 | 91 | ||
Chivalry ![]() |
55.5% | 3247 | 76 | ||
Out in the Open ![]() |
55.2% | 3572 | 78 | ||
Think Ahead ![]() |
55.2% | 3220 | 76 | ||
Jungle Top ![]() |
54.3% | 5795 | 85 | ||
Split Difference ![]() |
50.0% | 4472 | 81 | ||
Close Call ![]() |
47.6% | 2542 | 72 | ||
Healthy Middle Ground ![]() |
50.8% | 122 | 27 | ||
Flowing Springs ![]() |
45.6% | 2400 | 72 | ||
Deep End ![]() |
45.0% | 1375 | 63 | ||
Flaring Phoenix ![]() |
37.5% | 56 | 15 |
Direct duels in Knockout: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 36.3% against Grom in Knockout — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Grom
60.4%
316 games
Brock
53.8%
2,845 games
Pearl
59.6%
297 games
Edgar
51.5%
2,542 games
Tick
52.9%
893 games
Bolt
55.8%
260 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | hxunter. | Legendary | 48 | 41.0% | 66.7% |
| 2 | Daavidz⛧ | Legendary | 34 | 39.6% | 70.6% |
| 3 | 五条悟 | Legendary | 28 | 38.4% | 71.4% |
| 4 | LevinMeinDaddy | Masters | 29 | 38.0% | 69.0% |
| 5 | カブトムシ太郎 | Mythic | 26 | 37.4% | 69.2% |