For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 65 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
56.3%
213 games
Edgar
51.7%
880 games
Brock
51.1%
950 games
Lily
56.8%
162 games
Sprout
59.7%
72 games
Penny
55.5%
119 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT:Linglin_b s | Masters | 84 | 43.8% | 59.5% |
| 2 | Shinee♡ | Masters | 59 | 43.8% | 64.4% |
| 3 | ⛩️RzManjotᴳᴼᴰ🥀 | Legendary | 61 | 41.7% | 59.0% |
| 4 | GN | Legendary | 45 | 41.2% | 62.2% |
| 5 | Michael Olise | Masters | 41 | 40.3% | 61.0% |