Best map: In the Liminal with 63.7% from 5,945 games.
08/05 to 09/02, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 176 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
54.2% | 6020 | 85 | ||
Streets with No Name ![]() |
54.6% | 1998 | 69 | ||
Belle's Rock ![]() |
54.1% | 2873 | 74 | ||
Chivalry ![]() |
53.5% | 2699 | 73 | ||
Leaping Dogs ![]() |
53.7% | 1533 | 65 | ||
Opening Move ![]() |
53.4% | 991 | 58 | ||
Think Ahead ![]() |
52.5% | 1334 | 63 | ||
Crab Claws ![]() |
51.5% | 1477 | 64 | ||
Out in the Open ![]() |
50.7% | 1667 | 66 | ||
Goldarm Gulch ![]() |
50.9% | 1022 | 59 | ||
New Perspective ![]() |
49.1% | 497 | 48 | ||
Double Decker ![]() |
49.1% | 436 | 46 | ||
Please Remain Standing ![]() |
48.5% | 553 | 50 | ||
Flaring Phoenix ![]() |
35.7% | 14 | 0 | ||
Jungle Top ![]() |
42.2% | 1759 | 67 | ||
Flowing Springs ![]() |
40.2% | 906 | 57 | ||
Healthy Middle Ground ![]() |
21.4% | 42 | 11 | ||
Split Difference ![]() |
36.5% | 1797 | 67 | ||
Close Call ![]() |
35.1% | 844 | 56 | ||
Deep End ![]() |
31.0% | 229 | 36 |
Direct duels in Knockout: how Chuck does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 23.5% against Amber in Bounty. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
54.2%
1,106 games
Brock
52.7%
1,546 games
Grom
57.8%
204 games
Bolt
57.3%
185 games
Lily
55.3%
235 games
Mandy
52.5%
510 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT:Linglin_b s | Masters | 118 | 44.3% | 56.8% |
| 2 | ⛩️RzManjotᴳᴼᴰ🥀 | Legendary | 73 | 44.0% | 61.6% |
| 3 | Shinee♡ | Masters | 59 | 43.8% | 64.4% |
| 4 | GM|UsTa | Legendary | 41 | 43.5% | 70.7% |
| 5 | GN | Legendary | 45 | 41.3% | 62.2% |