For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Backyard Bowl. 08/09 to 08/24, 4 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/09 and 08/24.
Direct duels in Brawl Ball: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Backyard Bowl. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Chuck counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
49.9%
353 games
Carl
49.5%
93 games
Amber
47.9%
140 games
Shade
47.5%
177 games
Kenji
48.8%
84 games
Fang
46.8%
126 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Shinee♡ | Masters | 59 | 43.6% | 64.4% |
| 2 | YT:Linglin_b s | Masters | 58 | 41.2% | 58.6% |
| 3 | GN | Legendary | 45 | 41.1% | 62.2% |
| 4 | Michael Olise | Masters | 41 | 40.1% | 61.0% |
| 5 | zi | Legendary | 26 | 39.8% | 69.2% |