For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only In the Liminal. 08/13 to 08/26, 4 days. 2 earlier days are left out — below 263 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/26.
Direct duels in Hot Zone: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just In the Liminal. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chuck runs in 1 circle — whoever Chuck beats beats someone who in turn beats Chuck. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
66.1%
2,431 games
Bo
62.6%
3,678 games
Jessie
66.6%
580 games
Griff
59.7%
3,387 games
Kenji
61.8%
814 games
Ash
65.4%
280 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝓡𝓾𝔃𝓰𝓪𝓻❦ | Masters | 22 | 37.7% | 72.7% |
| 2 | 𝕴𝖇𝖗𝖆𝖍𝖊𝖒 | Legendary | 24 | 36.9% | 66.7% |
| 3 | forse sono Gesù | Legendary | 24 | 36.0% | 62.5% |
| 4 | ドラえもん | Mythic | 29 | 36.0% | 58.6% |
| 5 | ^^ | Diamond | 37 | 35.8% | 54.1% |