Best map: Safe(r) Zone with 58.3% from 1,198 games.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −12.5 — punishes weak opponents: from Silver to Masters the win rate drops by 12.5 points (regression 60.9% to 48.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
58.3% | 1198 | 61 | ||
Safe Zone ![]() |
54.7% | 1087 | 60 | ||
Ring of Fire prev. season |
51.2% | 3152 | 76 | ||
Open Business prev. season |
49.6% | 2313 | 71 | ||
Dueling Beetles prev. season |
47.1% | 2610 | 73 | ||
Rustic Arcade prev. season |
46.3% | 4235 | 80 | ||
Kaboom Canyon ![]() |
47.0% | 1119 | 60 | ||
Parallel Plays prev. season |
45.5% | 1193 | 61 | ||
Gem Fort prev. season |
44.7% | 2842 | 74 | ||
Layer Cake prev. season |
44.0% | 1166 | 61 | ||
Deathcap Trap prev. season |
43.4% | 2503 | 72 | ||
Crystal Arcade prev. season |
43.1% | 2745 | 74 | ||
Bridge Too Far ![]() |
43.5% | 1082 | 60 | ||
Hard Rock Mine prev. season |
43.0% | 2158 | 70 | ||
Flaring Phoenix prev. season |
42.9% | 2175 | 70 | ||
Belle's Rock prev. season |
42.3% | 2163 | 70 | ||
Hideout prev. season |
42.5% | 1064 | 59 | ||
Undermine prev. season |
42.1% | 2378 | 71 | ||
Spiraling Out ![]() |
31.0% | 29 | 6 | ||
Double Swoosh prev. season |
40.5% | 1893 | 68 | ||
New Horizons prev. season |
40.5% | 1135 | 60 | ||
Shooting Star prev. season |
39.9% | 1307 | 63 | ||
Hot Potato ![]() |
39.6% | 1035 | 59 | ||
Pit Stop ![]() |
38.3% | 1591 | 65 | ||
Pinball Dreams prev. season |
37.3% | 517 | 49 | ||
Dry Season prev. season |
37.7% | 1092 | 60 | ||
Out in the Open prev. season |
33.4% | 1181 | 61 | ||
Sneaky Fields prev. season |
27.2% | 353 | 43 | ||
Triple Dribble prev. season |
25.7% | 420 | 46 | ||
Center Stage prev. season |
23.1% | 642 | 52 |
Who beats Chuck and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 20 | 34.9% | 65.0% |
| 2 | ドラえもん | Mythic | 28 | 34.8% | 57.1% |
| 3 | ^^ | Diamond | 34 | 34.5% | 52.9% |
| 4 | forse sono Gesù | Legendary | 22 | 34.2% | 59.1% |
| 5 | キョウイチ丸 | Diamond | 60 | 33.8% | 45.0% |