Best map: In the Liminal with 62.7% from 2,695 games.
Trophy Roadchange
08/05 to 08/25, 19 days. 9 earlier days are left out — below 211 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 165 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
53.8% | 2347 | 71 | ||
Streets with No Name ![]() |
52.3% | 1098 | 60 | ||
Konnakol ![]() |
50.7% | 2790 | 74 | ||
Goldarm Gulch ![]() |
52.1% | 889 | 57 | ||
Think Ahead ![]() |
50.9% | 648 | 52 | ||
Crab Claws ![]() |
48.9% | 595 | 51 | ||
Please Remain Standing ![]() |
49.1% | 534 | 49 | ||
Opening Move ![]() |
49.0% | 478 | 47 | ||
New Perspective ![]() |
48.8% | 467 | 47 | ||
Double Decker ![]() |
48.9% | 425 | 46 | ||
Chivalry ![]() |
48.0% | 717 | 54 | ||
Flaring Phoenix ![]() |
60.0% | 35 | 8 | ||
Out in the Open ![]() |
47.4% | 648 | 52 | ||
Leaping Dogs ![]() |
47.2% | 515 | 49 | ||
Flowing Springs ![]() |
40.3% | 903 | 57 | ||
Healthy Middle Ground ![]() |
22.0% | 41 | 11 | ||
Jungle Top ![]() |
37.2% | 1327 | 63 | ||
Split Difference ![]() |
36.5% | 1778 | 67 | ||
Close Call ![]() |
35.1% | 838 | 56 | ||
Deep End ![]() |
31.0% | 226 | 36 |
Direct duels in Knockout: how Chuck does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 34.4% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Gus
66.7%
87 games
Brock
52.8%
557 games
Grom
65.3%
72 games
Lily
58.3%
96 games
Edgar
51.0%
467 games
Piper
51.8%
282 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 20 | 35.0% | 65.0% |
| 2 | ドラえもん | Mythic | 28 | 34.8% | 57.1% |
| 3 | ^^ | Diamond | 32 | 34.4% | 53.1% |
| 4 | forse sono Gesù | Legendary | 22 | 34.3% | 59.1% |
| 5 | キョウイチ丸 | Diamond | 60 | 33.8% | 45.0% |