Best map: Safe(r) Zone with 60.5% from 3,522 games.
Wins late — in Heist 16.6 points better in long rounds than in short ones (67.6% against 51.0%, split at 87 s). Needs the long round; in a fast game he never arrives.
Mythicchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −12.5 — punishes weak opponents: from Silver to Masters the win rate drops by 12.5 points (regression 60.9% to 48.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Mythic). 5 of 30 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
60.5% | 3522 | 77 | ||
Safe Zone ![]() |
56.2% | 3365 | 77 | ||
Kaboom Canyon ![]() |
48.1% | 4050 | 79 | ||
Rustic Arcade prev. season |
47.0% | 3835 | 79 | ||
Open Business ![]() |
48.2% | 579 | 50 | ||
Hot Potato ![]() |
46.1% | 3828 | 79 | ||
Bridge Too Far ![]() |
46.0% | 3369 | 77 | ||
Ring of Fire ![]() |
46.6% | 695 | 53 | ||
Gem Fort prev. season |
45.3% | 2619 | 73 | ||
Deathcap Trap prev. season |
44.8% | 2226 | 70 | ||
Dueling Beetles ![]() |
45.6% | 651 | 52 | ||
Layer Cake prev. season |
44.6% | 961 | 58 | ||
Crystal Arcade prev. season |
43.7% | 2462 | 72 | ||
Hard Rock Mine prev. season |
43.6% | 1921 | 68 | ||
Belle's Rock prev. season |
43.5% | 1729 | 67 | ||
Flaring Phoenix prev. season |
43.4% | 1674 | 66 | ||
Hideout prev. season |
43.0% | 897 | 57 | ||
Undermine prev. season |
42.6% | 2136 | 70 | ||
Parallel Plays prev. season |
41.8% | 3713 | 78 | ||
Double Swoosh prev. season |
41.1% | 1622 | 66 | ||
New Horizons prev. season |
41.1% | 932 | 57 | ||
Shooting Star prev. season |
40.9% | 1123 | 60 | ||
Dry Season prev. season |
40.1% | 922 | 57 | ||
Pit Stop ![]() |
38.4% | 1375 | 63 | ||
Pinball Dreams +Legendary + Diamondprev. season |
37.1% | 709 | 53 | ||
Spiraling Out +Legendary + Diamond |
31.8% | 154 | 31 | ||
Out in the Open prev. season |
34.3% | 964 | 58 | ||
Triple Dribble +Legendary + Diamondprev. season |
29.4% | 578 | 50 | ||
Sneaky Fields +Legendary + Diamondprev. season |
26.3% | 486 | 48 | ||
Center Stage +Legendaryprev. season |
23.1% | 640 | 52 |
Who beats Chuck and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 20 | 35.0% | 65.0% |
| 2 | ドラえもん | Mythic | 28 | 34.9% | 57.1% |
| 3 | ^^ | Diamond | 34 | 34.6% | 52.9% |
| 4 | forse sono Gesù | Legendary | 22 | 34.3% | 59.1% |
| 5 | キョウイチ丸 | Diamond | 60 | 33.9% | 45.0% |