For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Knockout: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Close Call. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
53.7%
216 games
Nori
50.3%
155 games
Tick
50.6%
83 games
Kaze
49.4%
87 games
Piper
47.9%
94 games
Willow
45.9%
74 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 169 | 41.2% | 51.5% |
| 2 | まったりさん | Mythic | 38 | 36.9% | 60.5% |
| 3 | パピコの穴 | Mythic | 22 | 34.7% | 63.6% |
| 4 | れい。 | Diamond | 26 | 34.2% | 57.7% |
| 5 | 山田 | Legendary | 37 | 33.2% | 48.6% |