Wins late — in Brawl Ball 20.8 points better in long rounds than in short ones (64.3% against 43.5%, split at 92 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
63.7%
452 games
Mico
61.7%
379 games
Chuck
60.1%
243 games
Kaze
53.1%
507 games
Emz
58.1%
117 games
Colt
51.0%
557 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まったりさん | Mythic | 37 | 36.1% | 59.5% |
| 2 | ☣☢$#@#Z@N☢☣ | Legendary | 41 | 34.9% | 53.7% |
| 3 | れい。 | Diamond | 25 | 33.3% | 56.0% |
| 4 | VN|Tây⚡️🇻🇳 | Diamond | 36 | 31.6% | 44.4% |
| 5 | 100万回生きたえび | Mythic | 22 | 30.7% | 45.5% |