There are barely any games for this brawler on Tuning Fork — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Tuning Fork. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
62.7%
1,583 games
Mico
60.8%
927 games
Chuck
60.0%
692 games
Bolt
61.5%
143 games
Shade
58.0%
224 games
Trunk
56.9%
267 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 219 | 42.3% | 51.1% |
| 2 | まったりさん | Mythic | 38 | 37.1% | 60.5% |
| 3 | ⁿᵒ🎭ᵀᵉᵃᵐ 🥀 | Legendary | 23 | 34.6% | 60.9% |
| 4 | れい。 | Diamond | 26 | 34.4% | 57.7% |
| 5 | パピコの穴 | Mythic | 24 | 34.2% | 58.3% |