My roster

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EN

Clancy

Damage Dealer Mythic Ranked · Bronze
15.5%Win rate across all maps
3,788Games
78Trust Score
102. of 105Rank by score
+17.2Skill bonus

Best map: Beach Ball with 0.0% from 13 games.

Wins late — in Brawl Ball 23.2 points better in long rounds than in short ones (66.3% against 43.1%, split at 94 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 3.15.5 %
Popularity 54.0.63 %
Breadth 0.0% of maps
Counter safety 4.8.9 %
Star rate 95.37.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 4 earlier days are left out — below 131 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 13.4% from 514 appearances08/21 — 20.1% from 328 appearances08/22 — 16.6% from 531 appearances08/23 — 20.5% from 493 appearances08/24 — 14.8% from 748 appearances08/25 — 13.2% from 940 appearances08/26 — 12.0% from 234 appearances
13.4%08/20 12.0%08/26

Pick rate

08/20 — 0.5% from 514 appearances08/21 — 0.6% from 328 appearances08/22 — 0.6% from 531 appearances08/23 — 0.6% from 493 appearances08/24 — 0.7% from 748 appearances08/25 — 0.7% from 940 appearances08/26 — 0.7% from 234 appearances
0.5%08/20 0.7%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.2 — rewards skill: from Bronze to Legendary the win rate climbs by 17.2 points (regression 39.0% to 56.2%). The higher the tier, the better he does.

Bronze — 15.5% from 3,795 gamesSilver — 25.5% from 5,883 gamesGold — 54.3% from 31,979 gamesDiamond — 56.2% from 37,994 gamesMythic — 52.9% from 262,395 gamesLegendary — 50.6% from 48,045 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Beach Ball Brawl Ball 0.0%
13 0
Hard Rock Mine Gem Grab 28.3%
145 30
Double Swoosh Gem Grab 24.3%
111 26
Rustic Arcade Gem Grab 23.8%
143 29
Undermine Gem Grab 24.4%
156 31
Center Stage Brawl Ball 20.2%
129 28
Triple Dribble Brawl Ball 20.0%
140 29
Kaboom Canyon Heist 19.1%
136 29
Gem Fort Gem Grab 19.0%
137 29
Sneaky Fields Brawl Ball 15.6%
122 27
Pinball Dreams Brawl Ball 16.3%
129 28
Open Business Hot Zone 17.9%
145 30
Dry Season Bounty 15.3%
124 27
Spiraling Out Brawl Ball 18.6%
161 31
Layer Cake Bounty 13.9%
122 27
Ring of Fire Hot Zone 15.2%
132 28
Hideout Bounty 15.7%
140 29
Pit Stop Heist 14.2%
134 28
Shooting Star Bounty 10.1%
109 25
Safe Zone Heist 12.9%
132 28
New Horizons Knockout 10.8%
120 27
Hot Potato Heist 13.8%
159 31
Bridge Too Far Heist 8.2%
122 27
Dueling Beetles Hot Zone 8.6%
128 28
Parallel Plays Hot Zone 8.5%
129 28
Belle's Rock Knockout 10.0%
140 29
Safe(r) Zone Heist 7.1%
127 28
Flaring Phoenix Knockout 11.3%
159 31
Out in the Open Knockout 7.4%
135 29

Who beats Clancy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ☣☢$#@#Z@N☢☣ Legendary 144 40.9% 52.1%
2 まったりさん Mythic 38 37.0% 60.5%
3 パピコの穴 Mythic 22 34.9% 63.6%
4 れい。 Diamond 26 34.4% 57.7%
5 山田 Mythic 34 33.4% 50.0%